找回密碼
 To register

QQ登錄

只需一步,快速開始

掃一掃,訪問微社區(qū)

打印 上一主題 下一主題

Titlebook: Virtual Reality Narratives; Embodied Encounters Kath Dooley Book 2024 The Editor(s) (if applicable) and The Author(s), under exclusive lic

[復(fù)制鏈接]
查看: 46900|回復(fù): 41
樓主
發(fā)表于 2025-3-21 19:48:44 | 只看該作者 |倒序瀏覽 |閱讀模式
書目名稱Virtual Reality Narratives
副標(biāo)題Embodied Encounters
編輯Kath Dooley
視頻videohttp://file.papertrans.cn/984/983345/983345.mp4
概述Dives deep into the evolving landscape of VR storytelling since 2020.Explores the innovative narrative intersections of VR documentaries, games and live theater.Analyzes transformative experiences thr
圖書封面Titlebook: Virtual Reality Narratives; Embodied Encounters  Kath Dooley Book 2024 The Editor(s) (if applicable) and The Author(s), under exclusive lic
描述.This monograph delves into recent evolutions in virtual reality (VR) storytelling, focusing on entertainment-based works created or launched since 2020. Through various case studies, it showcases the increasing diversity and sophistication of recent narrative-based projects. Moving past the initial hype associated with the latest wave of VR, a number of innovative and affective works combining documentary-based or fictional storytelling with game mechanics, live theatre and other elements, have appeared at festivals or on distribution platforms in recent years. These interdisciplinary works have much to tell us about the future of VR storytelling but have yet to receive sustained analysis. This book aims to correct that.?..Dooley argues that VR, as an interactive medium that places the user inside a storyworld in a visible or invisible virtual body, offers narratives that incorporate the user’s body as a storytelling tool. This fosters user-centred stories that unfold in three-dimensional space. Adopting phenomenological and formal analysis methodologies, the monograph examines case studies through their approaches to narrative, style, and interactive devices. Key concepts that ar
出版日期Book 2024
關(guān)鍵詞virtual reality; storytelling; narrative; embodiment; space; liveness
版次1
doihttps://doi.org/10.1007/978-3-031-64965-3
isbn_softcover978-3-031-64967-7
isbn_ebook978-3-031-64965-3
copyrightThe Editor(s) (if applicable) and The Author(s), under exclusive licence to Springer Nature Switzerl
The information of publication is updating

書目名稱Virtual Reality Narratives影響因子(影響力)




書目名稱Virtual Reality Narratives影響因子(影響力)學(xué)科排名




書目名稱Virtual Reality Narratives網(wǎng)絡(luò)公開度




書目名稱Virtual Reality Narratives網(wǎng)絡(luò)公開度學(xué)科排名




書目名稱Virtual Reality Narratives被引頻次




書目名稱Virtual Reality Narratives被引頻次學(xué)科排名




書目名稱Virtual Reality Narratives年度引用




書目名稱Virtual Reality Narratives年度引用學(xué)科排名




書目名稱Virtual Reality Narratives讀者反饋




書目名稱Virtual Reality Narratives讀者反饋學(xué)科排名




單選投票, 共有 0 人參與投票
 

0票 0%

Perfect with Aesthetics

 

0票 0%

Better Implies Difficulty

 

0票 0%

Good and Satisfactory

 

0票 0%

Adverse Performance

 

0票 0%

Disdainful Garbage

您所在的用戶組沒有投票權(quán)限
沙發(fā)
發(fā)表于 2025-3-22 00:03:54 | 只看該作者
Between Storytelling and Storyliving: User Customisation of Virtual Reality Narratives,th reference to the System, Process, Product (SPP) model of narrative production theorised by Koenitz (, .. Routledge, New York, 2015), the chapter argues that the two projects’ interactive devices encourage some measure of ‘storyliving’, and that this occurs alongside the delivery of a fully scripted narrative.
板凳
發(fā)表于 2025-3-22 00:43:35 | 只看該作者
地板
發(fā)表于 2025-3-22 05:19:47 | 只看該作者
Virtual Reality Narratives Live Online: Immersive Theatre in VRChat Worlds, argues that the VR immersive theatre work offers the user a ‘personal’ experience of a pre-authored narrative delivered through live performance, where one-on-one engagement with actors fosters high levels of engagement and feelings of immersion. Key to this experience is the interplay between participants and live actors’ virtual bodies.
5#
發(fā)表于 2025-3-22 10:21:17 | 只看該作者
6#
發(fā)表于 2025-3-22 14:49:54 | 只看該作者
Introduction,ertainment-based virtual reality. It argues that as an inherently interactive medium that places the user . a storyworld in a visible or invisible virtual body, virtual reality offers a means for the creation of narratives that incorporate the user’s body as a storytelling tool, fostering user-centr
7#
發(fā)表于 2025-3-22 19:43:42 | 只看該作者
8#
發(fā)表于 2025-3-23 00:43:38 | 只看該作者
Virtual Reality Narration: Listening to and Reliving Stories Through First-Person Testimony,d game devices in three documentary-based works. This is undertaken with reference to ‘voice’ and ‘focalisation’, two key concepts explored by literary theorist Gerard Genette, which are reconsidered for the 360-degree VR medium. Additionally, user positioning in relation to story agents is explored
9#
發(fā)表于 2025-3-23 03:35:39 | 只看該作者
Exploring Environmental Storytelling Techniques in Expressive, Virtual Reality Documentary,ars, considerable academic criticism has been directed at 360-degree VR documentaries that have adopted the conventions of realist filmmaking, using lens-based technologies to capture live-action, or other tools to create photo-realistic environments based on the real world. Less academic work has c
10#
發(fā)表于 2025-3-23 06:33:04 | 只看該作者
Time, Space and the Body in , (2019), a Multiplayer Virtual Reality Game,nder Claws 2019). With reference to narrative theory for games, the chapter first interrogates the experience that . offers, noting the project’s combination of linear story, improvised ‘live’ moments and open-world narrative elements. It then explores the player’s manipulation of time and space wit
 關(guān)于派博傳思  派博傳思旗下網(wǎng)站  友情鏈接
派博傳思介紹 公司地理位置 論文服務(wù)流程 影響因子官網(wǎng) 吾愛論文網(wǎng) 大講堂 北京大學(xué) Oxford Uni. Harvard Uni.
發(fā)展歷史沿革 期刊點評 投稿經(jīng)驗總結(jié) SCIENCEGARD IMPACTFACTOR 派博系數(shù) 清華大學(xué) Yale Uni. Stanford Uni.
QQ|Archiver|手機(jī)版|小黑屋| 派博傳思國際 ( 京公網(wǎng)安備110108008328) GMT+8, 2025-10-5 01:31
Copyright © 2001-2015 派博傳思   京公網(wǎng)安備110108008328 版權(quán)所有 All rights reserved
快速回復(fù) 返回頂部 返回列表
中山市| 喀喇沁旗| 三都| 井冈山市| 日土县| 金坛市| 登封市| 琼海市| 阳泉市| 平安县| 巧家县| 乌兰浩特市| 民乐县| 清苑县| 张掖市| 佛学| 辽源市| 南岸区| 乐安县| 方山县| 日喀则市| 鄂州市| 娱乐| 巴南区| 岳普湖县| 安顺市| 神池县| 利川市| 德格县| 阿荣旗| 山阴县| 准格尔旗| 崇明县| 安吉县| 横峰县| 凉山| 韶关市| 永吉县| 金塔县| 沾化县| 邯郸市|