書(shū)目名稱(chēng) | Video Game Influences on Aggression, Cognition, and Attention | 編輯 | Christopher J. Ferguson | 視頻video | http://file.papertrans.cn/983/982913/982913.mp4 | 概述 | Examines ongoing scientific debates and diverging scholarly perspectives with regard to video games and their effects on players.Sets an objective tone that eschews the often-polarizing disputes about | 圖書(shū)封面 |  | 描述 | .This book addresses the ongoing scientific debates regarding video games and their effects on players. The book features opposing perspectives and offers point and counterpoint exchanges in which researchers on both sides of a specific topic make their best case for their findings and analysis.? Chapters cover both positive and negative effects of video games on players’ behavior and cognition, from contributing to violence and alienation to promoting therapeutic outcomes for types of cognitive dysfunction. The contrasting viewpoints model presents respectful scientific debate, encourages open dialogue, and allows readers to come to informed conclusions. ..?.Key questions addressed include: ..·???????? Do violent video games promote violence?..·???????? Does video game addiction exist?..·???????? Should parents limit children’s use of interactive media?..·???????? Do action video games promote visual attention?..·???????? Does sexist content in video games promote misogyny in real life? ..·???????? Can video games slow the progress of dementia?..·???????? Are video games socially isolating?.Video Game Influences on Aggression, Cognition, and Attention. is a must-have resource for | 出版日期 | Book 2018 | 關(guān)鍵詞 | Addiction and video games; Aggression and video games; Alzheimer’s Disease and video games; Attention a | 版次 | 1 | doi | https://doi.org/10.1007/978-3-319-95495-0 | isbn_softcover | 978-3-030-07044-1 | isbn_ebook | 978-3-319-95495-0 | copyright | Springer International Publishing AG, part of Springer Nature 2018 |
The information of publication is updating
書(shū)目名稱(chēng)Video Game Influences on Aggression, Cognition, and Attention影響因子(影響力) 
書(shū)目名稱(chēng)Video Game Influences on Aggression, Cognition, and Attention影響因子(影響力)學(xué)科排名 
書(shū)目名稱(chēng)Video Game Influences on Aggression, Cognition, and Attention網(wǎng)絡(luò)公開(kāi)度 
書(shū)目名稱(chēng)Video Game Influences on Aggression, Cognition, and Attention網(wǎng)絡(luò)公開(kāi)度學(xué)科排名 
書(shū)目名稱(chēng)Video Game Influences on Aggression, Cognition, and Attention被引頻次 
書(shū)目名稱(chēng)Video Game Influences on Aggression, Cognition, and Attention被引頻次學(xué)科排名 
書(shū)目名稱(chēng)Video Game Influences on Aggression, Cognition, and Attention年度引用 
書(shū)目名稱(chēng)Video Game Influences on Aggression, Cognition, and Attention年度引用學(xué)科排名 
書(shū)目名稱(chēng)Video Game Influences on Aggression, Cognition, and Attention讀者反饋 
書(shū)目名稱(chēng)Video Game Influences on Aggression, Cognition, and Attention讀者反饋學(xué)科排名 
|
|
|