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Titlebook: Universal Access in Human-Computer Interaction. Design Methods and User Experience; 15th International C Margherita Antona,Constantine Step

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樓主: GLOAT
41#
發(fā)表于 2025-3-28 16:56:43 | 只看該作者
Implicit Measures as a Useful Tool for Evaluating User Experiencehe evaluation phases. When aiming to measure such experience, researchers typically adopt self-report methodology. However, it has been established that also unconscious motives (i.e., emotions, implicit attitudes) - which people are not always aware of - need to be taken into account in understandi
42#
發(fā)表于 2025-3-28 21:48:08 | 只看該作者
43#
發(fā)表于 2025-3-29 00:59:38 | 只看該作者
44#
發(fā)表于 2025-3-29 06:32:59 | 只看該作者
A Systematic Mapping of Guidelines for?the Development of Accessible Digital Games to People with Dis more inclusive. Actually, digital games are one of the most used resources for entertainment, then they need to be inclusive to all people, regardless of their disabilities. This work presents a Systematic Literature Mapping performed to identify the guidelines for digital games aimed at people wi
45#
發(fā)表于 2025-3-29 07:26:05 | 只看該作者
46#
發(fā)表于 2025-3-29 11:42:18 | 只看該作者
47#
發(fā)表于 2025-3-29 16:46:14 | 只看該作者
Methods of Usability Testing for Users with Cognitive Impairments The paper gathers existing guidelines for the application of usability testing with cognitively impaired people and shows empirical values for modified usability tests based on a case study. In addition, the advantages and disadvantages of on site and remote usability testing are presented in a com
48#
發(fā)表于 2025-3-29 21:49:24 | 只看該作者
Remote Evaluation in Universal Design Using Video Conferencing Systems During the COVID-19 PandemicOVID-19 pandemic has made it difficult to run traditional local evaluations due to social distancing restrictions to reduce infections. Remote synchronous and asynchronous evaluation methods may be a solution if it can be used by various user groups, including people with impairments. Incorporating
49#
發(fā)表于 2025-3-30 01:00:32 | 只看該作者
A Multidisciplinary User-Centered Approach to Designing an Information Platform for Accessible Touriion for addressing barriers in the accessible tourism market. For this, a user-centered design was followed, putting PwD at the center of the development process. This was obtained by identifying personas and scenarios contributing to a better depiction of the potential users, clearly describing the
50#
發(fā)表于 2025-3-30 06:22:35 | 只看該作者
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