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Titlebook: The Child in Videogames; From the Meek, to th Emma Reay Book 2024 The Editor(s) (if applicable) and The Author(s), under exclusive license

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書目名稱The Child in Videogames
副標(biāo)題From the Meek, to th
編輯Emma Reay
視頻videohttp://file.papertrans.cn/907/906088/906088.mp4
概述Builds a bridge between Games Studies and Children’s Literature Studies.Catalogues and critiques child characters in contemporary videogames.Demonstrates that videogames are key arenas in which defini
圖書封面Titlebook: The Child in Videogames; From the Meek, to th Emma Reay Book 2024 The Editor(s) (if applicable) and The Author(s), under exclusive license
描述.Drawing across Games Studies, Childhood Studies, and Children’s Literature Studies, this book redirects critical conversations away from questions of whether videogames are ‘good’ or ‘bad’ for child-players and towards questions of how videogames produce childhood as a set of social roles and rules in contemporary Western contexts. It does so by cataloguing and critiquing representations of childhood across a corpus of over 500 contemporary videogames. While child-players are frequently the topic of academic debate – particularly within the fields of psychology, behavioural science, and education research - child-characters in videogames are all but invisible. This book‘s aim is to make these child-characters not only visible, but legible, and to demonstrate that coded kids in virtual worlds can shed light on how and why the boundaries between adults and children are shifting.?.
出版日期Book 2024
關(guān)鍵詞children‘s literature; videogames; youth; intergenerational solidarity; representation; digital media; chi
版次1
doihttps://doi.org/10.1007/978-3-031-42371-0
isbn_softcover978-3-031-42373-4
isbn_ebook978-3-031-42371-0
copyrightThe Editor(s) (if applicable) and The Author(s), under exclusive license to Springer Nature Switzerl
The information of publication is updating

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