書目名稱 | Serious Games |
副標(biāo)題 | 10th Joint Internati |
編輯 | Jan L. Plass,Xavier Ochoa |
視頻video | http://file.papertrans.cn/886/885214/885214.mp4 |
叢書名稱 | Lecture Notes in Computer Science |
圖書封面 |  |
描述 | .This book constitutes the refereed proceedings of the 10th Joint International Conference on Serious Games, JCSG 2024, held in New York City, NY, USA, during November 7–8, 2024...The 19 full papers, 5 short papers, 12 posters and 5 demos included in this book were carefully reviewed and selected from 63 submissions. They were organized in topical sections as follows: Artificial intelligence in serious games; Serious games analytics; Serious game design; Impact studies; Extended realities; Healthcare and wellbeing; Applications.. |
出版日期 | Conference proceedings 2025 |
關(guān)鍵詞 | virtual worlds software; interactive games; virtual worlds training simulations; massively multiplayer |
版次 | 1 |
doi | https://doi.org/10.1007/978-3-031-74138-8 |
isbn_softcover | 978-3-031-74137-1 |
isbn_ebook | 978-3-031-74138-8Series ISSN 0302-9743 Series E-ISSN 1611-3349 |
issn_series | 0302-9743 |
copyright | The Editor(s) (if applicable) and The Author(s), under exclusive license to Springer Nature Switzerl |