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Titlebook: Rhetoric/Composition/Play through Video Games; Reshaping Theory and Richard Colby,Matthew S. S. Johnson,Rebekah Shultz Book 2013 Palgrave M

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發(fā)表于 2025-3-25 06:50:10 | 只看該作者
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發(fā)表于 2025-3-25 14:22:22 | 只看該作者
Introduction: Rhetoric/Composition/Play through Video Gamese overlaps in these conversations. Specifically, after exploring theoretical and applied dimensions of gaming in and in relation to the writing classroom, contributors to this collection offer innovative ways to enhance composition-rhetoric scholarship and pedagogy through studying games, gamers, and gaming culture.
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發(fā)表于 2025-3-25 16:13:10 | 只看該作者
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發(fā)表于 2025-3-26 16:40:14 | 只看該作者
Drag and Drop: Teaching Our Students Things We Don’t Already Knowlaims the games they play are making, and benefit even more from considering the kinds of claims they themselves can make by creating games of their own. In what follows, I argue that it is valuable to teach students to create their own video games, and that instructors need not have programming ski
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發(fā)表于 2025-3-26 20:33:25 | 只看該作者
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