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Titlebook: Research inSystems Analysis and Design: Models and Methods; 4th SIGSAND/PLAIS Eu Stanis?aw Wrycza Conference proceedings 2011 Springer-Verl

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31#
發(fā)表于 2025-3-27 00:07:37 | 只看該作者
urrently several types of metaheuristics used to solve a range of real-world of problems, and these metaheuristics contain parameters that are usually fixed throughout the iterations. However, a number of techniques are also available that dynamically adjust the parameters of an algorithm, such as p
32#
發(fā)表于 2025-3-27 04:01:46 | 只看該作者
33#
發(fā)表于 2025-3-27 07:31:54 | 只看該作者
34#
發(fā)表于 2025-3-27 11:10:34 | 只看該作者
Janusz Tuchowski,Katarzyna Wójcik,Pawe? Lula,Gra?yna Paliwoda-P?koszy without knowing the game in advance and with little to no specific domain knowledge. The general video game AI framework and competition propose a challenge in which researchers can test their favorite AI methods with a potentially infinite number of games created using the Video Game Description
35#
發(fā)表于 2025-3-27 15:58:33 | 只看該作者
y without knowing the game in advance and with little to no specific domain knowledge. The general video game AI framework and competition propose a challenge in which researchers can test their favorite AI methods with a potentially infinite number of games created using the Video Game Description
36#
發(fā)表于 2025-3-27 19:37:23 | 只看該作者
978-3-642-25675-2Springer-Verlag GmbH Berlin Heidelberg 2011
37#
發(fā)表于 2025-3-28 01:10:26 | 只看該作者
38#
發(fā)表于 2025-3-28 04:16:09 | 只看該作者
39#
發(fā)表于 2025-3-28 09:51:51 | 只看該作者
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