找回密碼
 To register

QQ登錄

只需一步,快速開始

掃一掃,訪問微社區(qū)

打印 上一主題 下一主題

Titlebook: Rendering Techniques ’99; Proceedings of the E Dani Lischinski,Greg Ward Larson Conference proceedings 1999 Springer-Verlag/Wien 1999 3D.3D

[復(fù)制鏈接]
樓主: CLOG
51#
發(fā)表于 2025-3-30 11:34:10 | 只看該作者
52#
發(fā)表于 2025-3-30 14:43:44 | 只看該作者
Efficient Displacement Mapping by Image Warping,g has been done using ray-tracing and by introducing a great number of micro-polygons. We present a new image-based approach by showing that rendering displacement maps is sufficiently similar to image warping for parallel displacements and displacements originating form a single point. Our new warp
53#
發(fā)表于 2025-3-30 20:16:19 | 只看該作者
54#
發(fā)表于 2025-3-30 20:52:23 | 只看該作者
Shadow Penumbras for Complex Objects by Depth-Dependent Filtering of Multi-Layer Depth Images,erformed on a MDI that represents the view from the light source. The algorithm is based upon both ray tracing and the z-buffer shadow algorithm, and is closely related to convolution methods. The method’s effectiveness is demonstrated on especially complex objects such as trees, whose soft shadows
55#
發(fā)表于 2025-3-31 01:18:18 | 只看該作者
Approximating the Location of Integrand Discontinuities for Penumbral Illumination with Area Light roblem because the integral that defines the radiance at a point must take into account the visibility function. Most of the solutions proposed have been limited to polygonal environments, and require a full visibility determination preprocessing step. The result is typically a partitioning of the e
56#
發(fā)表于 2025-3-31 07:43:48 | 只看該作者
0946-2767 in Granada, Spain. Origi- nally an outgrowth of the annual Eurographics meeting, the workshop was organized by a dedicated group of researchers who felt there was insufficient opportunity at Eu- rographics and Siggraph to exchange ideas specifically on rendering. Over the past 9 years, the workshop
57#
發(fā)表于 2025-3-31 10:17:58 | 只看該作者
58#
發(fā)表于 2025-3-31 13:32:37 | 只看該作者
Real-Time Rendering of Real World Environments,e large data sets as image-based models and present contributions to image-based rendering that allow these models to be rendered in real time on existing graphics hardware without sacrificing the high resolution at which the data sets were acquired.
59#
發(fā)表于 2025-3-31 21:20:41 | 只看該作者
Light Field Techniques for Reflections and Refractions, technique is possible through existing extensions of the OpenGL rendering pipeline. In addition, we also discuss storage issues and introduce methods for handling vector-quantized data with graphics hardware.
60#
發(fā)表于 2025-4-1 00:50:11 | 只看該作者
978-3-211-83382-7Springer-Verlag/Wien 1999
 關(guān)于派博傳思  派博傳思旗下網(wǎng)站  友情鏈接
派博傳思介紹 公司地理位置 論文服務(wù)流程 影響因子官網(wǎng) 吾愛論文網(wǎng) 大講堂 北京大學(xué) Oxford Uni. Harvard Uni.
發(fā)展歷史沿革 期刊點(diǎn)評(píng) 投稿經(jīng)驗(yàn)總結(jié) SCIENCEGARD IMPACTFACTOR 派博系數(shù) 清華大學(xué) Yale Uni. Stanford Uni.
QQ|Archiver|手機(jī)版|小黑屋| 派博傳思國際 ( 京公網(wǎng)安備110108008328) GMT+8, 2025-10-7 18:00
Copyright © 2001-2015 派博傳思   京公網(wǎng)安備110108008328 版權(quán)所有 All rights reserved
快速回復(fù) 返回頂部 返回列表
衡阳县| 曲沃县| 泰兴市| 延庆县| 常宁市| 赤城县| 巴中市| 灵丘县| 容城县| 榆中县| 武清区| 当阳市| 宜城市| 东光县| 舒兰市| 泾川县| 星座| 白朗县| 台山市| 上饶市| 奎屯市| 东至县| 海兴县| 新蔡县| 榆树市| 滨州市| 阿克苏市| 冷水江市| 阜南县| 县级市| 文成县| 洪湖市| 筠连县| 门源| 固镇县| 绍兴市| 石景山区| 高清| 福泉市| 绥宁县| 龙江县|