書(shū)目名稱(chēng) | Rediscovering Heritage Through Technology |
副標(biāo)題 | A Collection of Inno |
編輯 | Dylan Seychell,Alexiei Dingli |
視頻video | http://file.papertrans.cn/825/824483/824483.mp4 |
概述 | Explores a variety of ways in which computers are enabling us to use this new paradigm shift in experiencing art.Presents topics ranging from virtual reality to holographic displays, and outlines how |
叢書(shū)名稱(chēng) | Studies in Computational Intelligence |
圖書(shū)封面 |  |
描述 | With the proliferation of technology, science became a medium used to create and interpret heritage in a way that redefines human achievements. The recent advances in technology are providing us with a variety of tools aimed at exploring, experiencing and interacting with heritage in a completely new way, which was unimaginable up until a few decades ago. Suddenly, heritage has become accessible and exciting to those who might not have previously considered it interesting..??.This book presents a selection of approaches in various topics such as artificial intelligence, gamification, and virtual and augmented reality, and uses practical examples to show how they can be deployed in real-world scenarios. As such, it inspires a wide variety of stakeholders and helps them experience our common heritage through a new lens.. |
出版日期 | Book 2020 |
關(guān)鍵詞 | Virtual Reality; Augmented Reality; Holographic Technology; Art; Machine Learning |
版次 | 1 |
doi | https://doi.org/10.1007/978-3-030-36107-5 |
isbn_softcover | 978-3-030-36109-9 |
isbn_ebook | 978-3-030-36107-5Series ISSN 1860-949X Series E-ISSN 1860-9503 |
issn_series | 1860-949X |
copyright | Springer Nature Switzerland AG 2020 |