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Titlebook: Recent Advances in Design and Decision Support Systems in Architecture and Urban Planning; Jos P. Leeuwen,Harry J. P. Timmermans Conferenc

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樓主: GURU
51#
發(fā)表于 2025-3-30 09:44:31 | 只看該作者
Augmented Reality Meeting Table: a Novel Multi-User Interface for Architectural Designnally use, as well as, more generally, in providing support for collaborative work. Relatively little attention has been given to date however to the problem of how to merge immersive virtual environments into real world work settings, and so to add to the media at the disposal of the designer and t
52#
發(fā)表于 2025-3-30 12:49:59 | 只看該作者
53#
發(fā)表于 2025-3-30 20:27:31 | 只看該作者
54#
發(fā)表于 2025-3-30 21:05:41 | 只看該作者
55#
發(fā)表于 2025-3-31 01:54:11 | 只看該作者
56#
發(fā)表于 2025-3-31 08:36:50 | 只看該作者
Supporting Design Learning with Design Puzzlesss of game-playing and playful learning. The main argument is using the “playing” characteristics to amplify and explore the learning process, furthermore the design process. In addition, puzzles imply playful exploration that utilizes the characteristics of “playing a game” as “solving a puzzle”. P
57#
發(fā)表于 2025-3-31 10:03:35 | 只看該作者
Reduction Mechanisms Explored in Architectural Re-Designal description of these mechanisms forms the framework to discus a sequence of design decisions derived from a real-world design situation. After outlining how this can be implemented in a case-based design supporting tool, the paper concludes with a discussion of advantages and downsides the use of the tool might entail.
58#
發(fā)表于 2025-3-31 13:28:31 | 只看該作者
59#
發(fā)表于 2025-3-31 21:20:03 | 只看該作者
Supporting Design Learning with Design Puzzlesing the outcome from manual design puzzles, this research proposes a framework called (interactive) “design puzzles”. The conceptual and implementation framework of this view of design is elaborated in this paper as well as a particular design puzzle called . is described as the realization of design puzzles.
60#
發(fā)表于 2025-3-31 23:16:03 | 只看該作者
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