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Titlebook: Playing with the Past: Into the Future; Erik Champion Book 2022Latest edition The Editor(s) (if applicable) and The Author(s), under exclu

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書目名稱Playing with the Past: Into the Future
編輯Erik Champion
視頻videohttp://file.papertrans.cn/750/749425/749425.mp4
概述Explains how virtual environments can learn from computer games.Provides a framework to interact with digital historical content.Defines culture so virtual heritage projects can be evaluated
叢書名稱Human–Computer Interaction Series
圖書封面Titlebook: Playing with the Past: Into the Future;  Erik Champion Book 2022Latest edition The Editor(s) (if applicable) and The Author(s), under exclu
描述Since the turn of this century (and even earlier), a plethora of projects have arisen to promise us bold new interactive adventures and immersive travel into the past with digital environments (using mixed, virtual or augmented reality, as well as computer games). In .Playing with the Past: Into the Future .Erik Champion surveys past attempts to communicate history and heritage through virtual environments and suggests new technology and creative ideas for more engaging and educational games and virtual learning environments..This second edition builds on and updates the first edition with new game discussions, surveys, design frameworks, and theories on how cultural heritage could be experienced in digital worlds, via museums, mobile phones, or the Metaverse. Recent games and learning environments are reviewed, with provocative discussion of new and emerging promises and challenges..
出版日期Book 2022Latest edition
關(guān)鍵詞Playing with the Past; Cultural Learning; Game Design; Virtual Environments; Virtual Worlds; Motion Sickn
版次2
doihttps://doi.org/10.1007/978-3-031-10932-4
isbn_softcover978-3-031-10934-8
isbn_ebook978-3-031-10932-4Series ISSN 1571-5035 Series E-ISSN 2524-4477
issn_series 1571-5035
copyrightThe Editor(s) (if applicable) and The Author(s), under exclusive license to Springer Nature Switzerl
The information of publication is updating

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