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Titlebook: Online Multiplayer Games; William Sims Bainbridge Book 2010 Springer Nature Switzerland AG 2010

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樓主: choleric
41#
發(fā)表于 2025-3-28 17:16:27 | 只看該作者
Book 2010ble for students and faculty interested both in designing games and in doing research on them. The general focus is human-centered computing, which includes many human-computer interaction issues and emphasizes social computing, but also, looks at how the design of socio-economic interactions extend
42#
發(fā)表于 2025-3-28 20:53:49 | 只看該作者
43#
發(fā)表于 2025-3-29 01:33:42 | 只看該作者
Avatars and Characters,one, and it undoubtedly varies by the personality of the player, the nature of the game, and the past history of experiences. Sociologists have long believed that much can be learned about human beings from studying the roles and games they play (Pangburn, W., 1922; Stanton et al., 1956).
44#
發(fā)表于 2025-3-29 05:24:49 | 只看該作者
Introduction,s creators and by the players. The truth is, these are far more than mere games, because they provide virtual environments where people may socialize, explore, and to varying degrees, create things, and well as undertake formal quests and engage in duels or battles.
45#
發(fā)表于 2025-3-29 09:55:20 | 只看該作者
46#
發(fā)表于 2025-3-29 15:26:06 | 只看該作者
47#
發(fā)表于 2025-3-29 17:14:06 | 只看該作者
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