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Titlebook: Network Analysis; Methodological Found Ulrik Brandes,Thomas Erlebach Textbook 2005 Springer-Verlag Berlin Heidelberg 2005 Computer.Graph th

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發(fā)表于 2025-3-23 13:21:29 | 只看該作者
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發(fā)表于 2025-3-23 16:19:44 | 只看該作者
each process is grounded into a could-be case, which, in this paper, we mean a latent case induced by a simulation result and this can be utilized as a text of case method learning, and (5) Descriptions on practical application in socio-technical problems.
13#
發(fā)表于 2025-3-23 20:38:25 | 只看該作者
14#
發(fā)表于 2025-3-24 00:03:07 | 只看該作者
Ulrik Brandes,Thomas Erlebach each process is grounded into a could-be case, which, in this paper, we mean a latent case induced by a simulation result and this can be utilized as a text of case method learning, and (5) Descriptions on practical application in socio-technical problems.
15#
發(fā)表于 2025-3-24 06:05:01 | 只看該作者
Dirk Koschützki,Katharina Anna Lehmann,Leon Peeters,Stefan Richter,Dagmar Tenfelde-Podehl,Oliver Zlohe agents’ behavior. The results of quantitative and exhaustive experiments using agent-based simulations, incorporating the behavioral models identified in the gaming simulations, showed that the conflict-of-interest structure is an indicator that characterizes the consensus-building process.
16#
發(fā)表于 2025-3-24 07:24:54 | 只看該作者
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發(fā)表于 2025-3-24 11:08:23 | 只看該作者
18#
發(fā)表于 2025-3-24 16:12:45 | 只看該作者
Sven Kosubhe agents’ behavior. The results of quantitative and exhaustive experiments using agent-based simulations, incorporating the behavioral models identified in the gaming simulations, showed that the conflict-of-interest structure is an indicator that characterizes the consensus-building process.
19#
發(fā)表于 2025-3-24 19:28:36 | 只看該作者
Frank Kammer,Hanjo T?ubigthe realism of the game. In a similar vein, the acceptance of business games is correlated with the realism of the business game, the group during the game and the acquisition of competencies and learning through the game. Thus, the paper emphasizes which elements are important for evaluating learni
20#
發(fā)表于 2025-3-25 00:11:08 | 只看該作者
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