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Titlebook: MonoGame Mastery; Build a Multi-Platfo Jarred Capellman,Louis Salin Book 2020 Jarred Capellman, Louis Salin 2020 MonoGame.Cross-platform.Ga

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發(fā)表于 2025-3-21 16:22:21 | 只看該作者 |倒序?yàn)g覽 |閱讀模式
書目名稱MonoGame Mastery
副標(biāo)題Build a Multi-Platfo
編輯Jarred Capellman,Louis Salin
視頻videohttp://file.papertrans.cn/639/638989/638989.mp4
概述Learn to make games from the ground up—understanding the process and framework of MonoGame.Understand how art assets, companion samples, and game project come together.Learn to create useful tooling a
圖書封面Titlebook: MonoGame Mastery; Build a Multi-Platfo Jarred Capellman,Louis Salin Book 2020 Jarred Capellman, Louis Salin 2020 MonoGame.Cross-platform.Ga
描述.Master the art of game creation with MonoGame—the cross-platform framework of choice for independent developers. Learn the various aspects needed to create your next game by covering MonoGame framework specifics, engine creation, graphics, patterns, and more..The MonoGame framework provides an incredible canvas for the programmer to create their next 2D game, and this book teaches you to make the most of it. You will start from the ground up, beginning with the basics of what MonoGame is, the pipeline, and then how to build a reusable game engine on top of the framework. You will deep dive into various components of each aspect of a game, including graphics, input, audio, and artificial intelligence. The importance of game tooling is also covered. By the end, you will have a mastery level of understanding of how to create a 2D game using MonoGame...With a fully functional 2D game, aspiring developers will have the ideal blueprint to tackle their next fully featured game. The material covered is applicable for almost any 2D game project ranging from side scrolling adventures to fighting games...?..What You Will Learn..Learn to build a game with the MonoGame framework..Understand ga
出版日期Book 2020
關(guān)鍵詞MonoGame; Cross-platform; Game engine design; C#; Game programming; Game development framework
版次1
doihttps://doi.org/10.1007/978-1-4842-6309-9
isbn_softcover978-1-4842-6308-2
isbn_ebook978-1-4842-6309-9
copyrightJarred Capellman, Louis Salin 2020
The information of publication is updating

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Book 2020create your next game by covering MonoGame framework specifics, engine creation, graphics, patterns, and more..The MonoGame framework provides an incredible canvas for the programmer to create their next 2D game, and this book teaches you to make the most of it. You will start from the ground up, be
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Book 2020ing developers will have the ideal blueprint to tackle their next fully featured game. The material covered is applicable for almost any 2D game project ranging from side scrolling adventures to fighting games...?..What You Will Learn..Learn to build a game with the MonoGame framework..Understand ga
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Separation of Glycosylated OmpA-Like Proteins from , and ric structure keeping their bioactivity intact. In this chapter, we describe a detailed procedure to separate OmpA-like proteins, which may be used to further progress the biological studies of OmpA-like proteins.
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Reconstructing Masculinity or Ending Manhood? The Potential and Limitations of Transforming Masculinmen’s prospects for gender equality is whether or not men can and will change. I put the view that changing the social relations of gender will involve changing men’s subjectivities, as well as their daily practices. This research was grounded in my own experiences as white heterosexual man who was
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