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Titlebook: Modelling Puzzles in First Order Logic; Adrian Groza Textbook 2021 The Editor(s) (if applicable) and The Author(s), under exclusive licens

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發(fā)表于 2025-3-21 18:53:34 | 只看該作者 |倒序?yàn)g覽 |閱讀模式
書(shū)目名稱(chēng)Modelling Puzzles in First Order Logic
編輯Adrian Groza
視頻videohttp://file.papertrans.cn/637/636531/636531.mp4
概述Provides an extended collection of warm-up and fun activities to start a lecture on logic or computer science.Illustrates the complete process of modelling and solving puzzles with theorem provers.Max
圖書(shū)封面Titlebook: Modelling Puzzles in First Order Logic;  Adrian Groza Textbook 2021 The Editor(s) (if applicable) and The Author(s), under exclusive licens
描述.Keeping students involved and actively learning is challenging. Instructors in computer science are aware of the cognitive value of modelling puzzles and often use logical puzzles as an efficient pedagogical instrument to engage students and develop problem-solving skills. ..This unique book is a comprehensive resource that offers teachers and students fun activities to teach and learn logic. It provides new, complete, and running formalisation in Propositional and First Order Logic for over 130 logical puzzles, including Sudoku-like puzzles, zebra-like puzzles, island of truth, lady and tigers, grid puzzles, strange numbers, or self-reference puzzles..Solving puzzles with theorem provers can be an effective cognitive incentive to motivate students to learn logic. They will find a ready-to-use format which illustrates how to model each puzzle, provides running implementations, and explains each solution...This concise and easy-to-follow textbook is a much-needed support tool for students willing to explore beyond the introductory level of learning logic and lecturers looking for examples to heighten student engagement in their computer science courses. ?..?.
出版日期Textbook 2021
關(guān)鍵詞First Order Logic; Puzzle-based Learning; Theorem Proving; Automated Reasoning; Artificial Intelligence
版次1
doihttps://doi.org/10.1007/978-3-030-62547-4
isbn_softcover978-3-030-62546-7
isbn_ebook978-3-030-62547-4
copyrightThe Editor(s) (if applicable) and The Author(s), under exclusive license to Springer Nature Switzerl
The information of publication is updating

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發(fā)表于 2025-3-21 20:31:49 | 只看該作者
https://doi.org/10.1007/978-3-030-62547-4First Order Logic; Puzzle-based Learning; Theorem Proving; Automated Reasoning; Artificial Intelligence
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發(fā)表于 2025-3-22 02:35:59 | 只看該作者
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發(fā)表于 2025-3-22 04:59:08 | 只看該作者
Adrian GrozaProvides an extended collection of warm-up and fun activities to start a lecture on logic or computer science.Illustrates the complete process of modelling and solving puzzles with theorem provers.Max
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發(fā)表于 2025-3-22 12:44:17 | 只看該作者
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發(fā)表于 2025-3-22 16:56:19 | 只看該作者
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發(fā)表于 2025-3-22 18:37:41 | 只看該作者
Textbook 2021 and often use logical puzzles as an efficient pedagogical instrument to engage students and develop problem-solving skills. ..This unique book is a comprehensive resource that offers teachers and students fun activities to teach and learn logic. It provides new, complete, and running formalisation
8#
發(fā)表于 2025-3-22 23:21:54 | 只看該作者
ss of modelling and solving puzzles with theorem provers.Max.Keeping students involved and actively learning is challenging. Instructors in computer science are aware of the cognitive value of modelling puzzles and often use logical puzzles as an efficient pedagogical instrument to engage students a
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發(fā)表于 2025-3-23 03:42:04 | 只看該作者
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