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Titlebook: Mobile 3D Graphics; Alessio Malizia Textbook 2006 Springer-Verlag London 2006 3D.Java.OpenGL.Standards.animation.code.computer graphics.gr

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書(shū)目名稱Mobile 3D Graphics
編輯Alessio Malizia
視頻videohttp://file.papertrans.cn/636/635279/635279.mp4
概述Provides a comprehensive reference to 3D mobile graphics programming, using OpenGL ES and including recent advances in mobile computer graphics techniques and applications.The book teaches fundamental
圖書(shū)封面Titlebook: Mobile 3D Graphics;  Alessio Malizia Textbook 2006 Springer-Verlag London 2006 3D.Java.OpenGL.Standards.animation.code.computer graphics.gr
描述We may consider technology as the set of tools, both hardware and software, that help us improve our performance in di?erent working (and playing) - cations; it includes all the man-made objects from paper to the latest audio book. Information technology helps to use, edit, share, and exchange kno- edge,intheformofdocuments—textual,acoustic,andpictorial—quicklyand e?ciently. E. D. Hirsch, Jr. pointed out that literate people in every society and every culture share a body of knowledge that enables them to commu- cate with each other and make sense of the world around them. The kinds of things a literate person knows vary from society to society and from era to era, so there is no absolute de?nition of literacy; the same holds for computer literacy. We may look at technology literacy from three di?erent dimensions: capabilities, knowledge, and ways of thinking and acting. According to this scheme, such dimensions can be placed along a continuum - from low to high, limited to extensive, and poorly developed to well developed. In such a thr- dimensional(3D)space,arethedi?erentproductsandgadgetsinoureveryday life, like the iPod, that are extensively developed, and have high-level ca- b
出版日期Textbook 2006
關(guān)鍵詞3D; Java; OpenGL; Standards; animation; code; computer graphics; graphics programming; multimedia; rendering
版次1
doihttps://doi.org/10.1007/978-1-84628-660-5
isbn_softcover978-1-84628-383-3
isbn_ebook978-1-84628-660-5
copyrightSpringer-Verlag London 2006
The information of publication is updating

書(shū)目名稱Mobile 3D Graphics影響因子(影響力)




書(shū)目名稱Mobile 3D Graphics影響因子(影響力)學(xué)科排名




書(shū)目名稱Mobile 3D Graphics網(wǎng)絡(luò)公開(kāi)度




書(shū)目名稱Mobile 3D Graphics網(wǎng)絡(luò)公開(kāi)度學(xué)科排名




書(shū)目名稱Mobile 3D Graphics被引頻次




書(shū)目名稱Mobile 3D Graphics被引頻次學(xué)科排名




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https://doi.org/10.1007/978-1-84628-660-53D; Java; OpenGL; Standards; animation; code; computer graphics; graphics programming; multimedia; rendering
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ics techniques and applications.The book teaches fundamentalWe may consider technology as the set of tools, both hardware and software, that help us improve our performance in di?erent working (and playing) - cations; it includes all the man-made objects from paper to the latest audio book. Informat
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rks. The book pays particular attention to the relative success of African countries and regions in their attempt to find solutions to Africa‘s problems and the changing role of African states in international relations.978-0-333-97727-9
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