找回密碼
 To register

QQ登錄

只需一步,快速開始

掃一掃,訪問微社區(qū)

打印 上一主題 下一主題

Titlebook: Light Shadow Space; Architectural Render Horst Sondermann Book 2008Latest edition Springer-Verlag Vienna 2008 Architecture.Cinema 4D ?

[復(fù)制鏈接]
查看: 41343|回復(fù): 52
樓主
發(fā)表于 2025-3-21 19:13:50 | 只看該作者 |倒序?yàn)g覽 |閱讀模式
書目名稱Light Shadow Space
副標(biāo)題Architectural Render
編輯Horst Sondermann
視頻videohttp://file.papertrans.cn/587/586056/586056.mp4
概述Step-by-step approach to the correct lighting of 3D architecture models.Fascinating results with the correct lighting.Improve your CAD models with Cinema 4D?
圖書封面Titlebook: Light Shadow Space; Architectural Render Horst Sondermann Book 2008Latest edition Springer-Verlag Vienna 2008 Architecture.Cinema 4D ?
描述.The visualization of light in space, its effect on model cubature and scenery, is one of the great challenges in architectural rendering. This is a decisive reason for the use of 3D tools – both for architecture offices and students. This volume features a number of exercises that enable the reader to learn how to light architecture models correctly. Complete virtual 3D scenarios are included that allow for the step-by-step construction of a lighting set up with the help of Cinema 4D? software that creates a realistic spatial impression. The tutorials are complemented by a chapter on the use of Cinema 4D?, importing CAD models and light sources as well as shadow types, which have been revised and expanded in the 9.5 and 10 version. .
出版日期Book 2008Latest edition
關(guān)鍵詞Architecture; Cinema 4D ?
版次1
doihttps://doi.org/10.1007/978-3-211-69381-0
copyrightSpringer-Verlag Vienna 2008
The information of publication is updating

書目名稱Light Shadow Space影響因子(影響力)




書目名稱Light Shadow Space影響因子(影響力)學(xué)科排名




書目名稱Light Shadow Space網(wǎng)絡(luò)公開度




書目名稱Light Shadow Space網(wǎng)絡(luò)公開度學(xué)科排名




書目名稱Light Shadow Space被引頻次




書目名稱Light Shadow Space被引頻次學(xué)科排名




書目名稱Light Shadow Space年度引用




書目名稱Light Shadow Space年度引用學(xué)科排名




書目名稱Light Shadow Space讀者反饋




書目名稱Light Shadow Space讀者反饋學(xué)科排名




單選投票, 共有 0 人參與投票
 

0票 0%

Perfect with Aesthetics

 

0票 0%

Better Implies Difficulty

 

0票 0%

Good and Satisfactory

 

0票 0%

Adverse Performance

 

0票 0%

Disdainful Garbage

您所在的用戶組沒有投票權(quán)限
沙發(fā)
發(fā)表于 2025-3-21 22:35:49 | 只看該作者
Horst SondermannStep-by-step approach to the correct lighting of 3D architecture models.Fascinating results with the correct lighting.Improve your CAD models with Cinema 4D?
板凳
發(fā)表于 2025-3-22 01:58:14 | 只看該作者
http://image.papertrans.cn/l/image/586056.jpg
地板
發(fā)表于 2025-3-22 07:42:30 | 只看該作者
5#
發(fā)表于 2025-3-22 10:24:06 | 只看該作者
6#
發(fā)表于 2025-3-22 14:19:22 | 只看該作者
Handling Polygon Bodies,You are always working with arrays of polygons when using imported CAAD models. As you can see in the Illustration above, the Barcelona Pavilion model consists of a number of elements that are listed in the Object Manager marked with a small blue triangle. The blue triangle indicates that the objects are polygon bodies (lllus. 01).
7#
發(fā)表于 2025-3-22 17:09:53 | 只看該作者
8#
發(fā)表于 2025-3-22 22:56:15 | 只看該作者
Light Sources in Cinema 4D,Since we are mainly discussing lighting for architectural models in this book, the light sources Cinema 4D offers are worth being introduced in a separate chapter. As always, we will only examine the most necessary aspects, further investigation of the details in the online reference being highly recommendable.
9#
發(fā)表于 2025-3-23 02:54:33 | 只看該作者
Shadows in Cinema 4D,In the previous chapter, we consciously omitted the subject of shadowing in the discussion of Cinema 4d light sources to keep matters simple. Now we will discuss the subject in a chapter of its own.
10#
發(fā)表于 2025-3-23 06:16:01 | 只看該作者
Space and Central Lighting,We will concentrate on a simple lighting model to get started: a spherical light source will brighten a room, a table will cast a shadow on the floor.
 關(guān)于派博傳思  派博傳思旗下網(wǎng)站  友情鏈接
派博傳思介紹 公司地理位置 論文服務(wù)流程 影響因子官網(wǎng) 吾愛論文網(wǎng) 大講堂 北京大學(xué) Oxford Uni. Harvard Uni.
發(fā)展歷史沿革 期刊點(diǎn)評(píng) 投稿經(jīng)驗(yàn)總結(jié) SCIENCEGARD IMPACTFACTOR 派博系數(shù) 清華大學(xué) Yale Uni. Stanford Uni.
QQ|Archiver|手機(jī)版|小黑屋| 派博傳思國(guó)際 ( 京公網(wǎng)安備110108008328) GMT+8, 2025-10-7 17:54
Copyright © 2001-2015 派博傳思   京公網(wǎng)安備110108008328 版權(quán)所有 All rights reserved
快速回復(fù) 返回頂部 返回列表
芮城县| 合肥市| 泸溪县| 铅山县| 阳山县| 镇江市| 揭阳市| 沙洋县| 大埔县| 景洪市| 汤原县| 河间市| 历史| 佳木斯市| 博野县| 新宾| 当阳市| 会泽县| 会同县| 玉溪市| 石家庄市| 西吉县| 伊春市| 安陆市| 南涧| 郁南县| 资源县| 灵武市| 勐海县| 巨鹿县| 正镶白旗| 张家界市| 昌吉市| 伽师县| 浪卡子县| 神农架林区| 濮阳市| 蒙自县| 叙永县| 县级市| 深泽县|