找回密碼
 To register

QQ登錄

只需一步,快速開(kāi)始

掃一掃,訪問(wèn)微社區(qū)

打印 上一主題 下一主題

Titlebook: Learn iPhone and iPad cocos2d Game Development; The Leading Framewor Steffen Itterheim Book 2010 Steffen Itterheim 2010 App.App Store.Apple

[復(fù)制鏈接]
查看: 39198|回復(fù): 35
樓主
發(fā)表于 2025-3-21 16:04:46 | 只看該作者 |倒序?yàn)g覽 |閱讀模式
書(shū)目名稱Learn iPhone and iPad cocos2d Game Development
副標(biāo)題The Leading Framewor
編輯Steffen Itterheim
視頻videohttp://file.papertrans.cn/583/582657/582657.mp4
概述Phone and i. Pad cocos2D Game Development introduces the cocos2d i. Phone game engine and its related tools.
圖書(shū)封面Titlebook: Learn iPhone and iPad cocos2d Game Development; The Leading Framewor Steffen Itterheim Book 2010 Steffen Itterheim 2010 App.App Store.Apple
描述.Learn iPhone and iPad cocos2D Game Development. provides a rock-solid introduction to the cocos2d iPhone game engine and related tools. It focuses on the process of creating several games made entirely with cocos2d and little-to-no iPhone SDK and OpenGL code. By creating 2-3 sample games over the course of the book, you‘ll?learn key concepts of the cocos2d game engine and relevant tools like Zwoptex (TextureAtlas), ParticleDesigner (Particle Effects), and others. . . The example games are modeled after popular App Store games so that they are relevant, recognizable, and immediately fun and inspiring. The games increase in complexity and?highlight common recurring cocos2d beginner questions.?As you move along, you‘ll learn?about possible stumbling blocks and how to navigate them successfully.?As you move from?beginning to advanced, you‘ll?encounter?general game programming wisdom, tips for performance improvement, as well as pointers to alternative implementations and further reading. . . It is assumed that the reader has previous programming knowledge but not necessarily with Objective-C. Related topics such as Xcode, Objective-C, the iPhone SDK, and OpenGL are only discussed wher
出版日期Book 2010
關(guān)鍵詞App; App Store; Apple iPad; Apple iPhone; Objective-C; Xcode; cocos2d; game programming; iPad; iPhone
版次1
doihttps://doi.org/10.1007/978-1-4302-3304-6
isbn_softcover978-1-4302-3303-9
isbn_ebook978-1-4302-3304-6
copyrightSteffen Itterheim 2010
The information of publication is updating

書(shū)目名稱Learn iPhone and iPad cocos2d Game Development影響因子(影響力)




書(shū)目名稱Learn iPhone and iPad cocos2d Game Development影響因子(影響力)學(xué)科排名




書(shū)目名稱Learn iPhone and iPad cocos2d Game Development網(wǎng)絡(luò)公開(kāi)度




書(shū)目名稱Learn iPhone and iPad cocos2d Game Development網(wǎng)絡(luò)公開(kāi)度學(xué)科排名




書(shū)目名稱Learn iPhone and iPad cocos2d Game Development被引頻次




書(shū)目名稱Learn iPhone and iPad cocos2d Game Development被引頻次學(xué)科排名




書(shū)目名稱Learn iPhone and iPad cocos2d Game Development年度引用




書(shū)目名稱Learn iPhone and iPad cocos2d Game Development年度引用學(xué)科排名




書(shū)目名稱Learn iPhone and iPad cocos2d Game Development讀者反饋




書(shū)目名稱Learn iPhone and iPad cocos2d Game Development讀者反饋學(xué)科排名




單選投票, 共有 0 人參與投票
 

0票 0%

Perfect with Aesthetics

 

0票 0%

Better Implies Difficulty

 

0票 0%

Good and Satisfactory

 

0票 0%

Adverse Performance

 

0票 0%

Disdainful Garbage

您所在的用戶組沒(méi)有投票權(quán)限
沙發(fā)
發(fā)表于 2025-3-21 21:24:10 | 只看該作者
板凳
發(fā)表于 2025-3-22 02:06:47 | 只看該作者
地板
發(fā)表于 2025-3-22 08:12:54 | 只看該作者
5#
發(fā)表于 2025-3-22 10:32:23 | 只看該作者
6#
發(fā)表于 2025-3-22 15:43:59 | 只看該作者
Book 2010or performance improvement, as well as pointers to alternative implementations and further reading. . . It is assumed that the reader has previous programming knowledge but not necessarily with Objective-C. Related topics such as Xcode, Objective-C, the iPhone SDK, and OpenGL are only discussed wher
7#
發(fā)表于 2025-3-22 18:14:27 | 只看該作者
8#
發(fā)表于 2025-3-23 00:56:39 | 只看該作者
Steffen Itterheimn. So belegt mittlerweile die Konsumentenverhaltensforschung (z.B. die Verhaltens wissenschaftlich orientierte Preistheorie), dass auch objektive Merkmale subjektiv verarbeitet und ver?ndert werden, bevor sie das Kaufverhalten beeinflussen (vgl. . 1990, S. 118f). Andererseits beschr?nkten sich die w
9#
發(fā)表于 2025-3-23 04:13:26 | 只看該作者
Steffen Itterheimlow-Erleben hinsichtlich seiner Erkl?rungskraft in der Unternehmenskommunikation untersucht. Die empirische überprüfung des ganzheitlichen Modells zeigt, dass eine Imagebeeinflussung durch Marketing-Events m?glich ist...Für die 2. Auflage wurde das Buch aktualisiert und neue wissenschaftliche Erkenntnisse ein978-3-8350-9263-1
10#
發(fā)表于 2025-3-23 05:48:18 | 只看該作者
Steffen ItterheimPhone and i. Pad cocos2D Game Development introduces the cocos2d i. Phone game engine and its related tools.
 關(guān)于派博傳思  派博傳思旗下網(wǎng)站  友情鏈接
派博傳思介紹 公司地理位置 論文服務(wù)流程 影響因子官網(wǎng) 吾愛(ài)論文網(wǎng) 大講堂 北京大學(xué) Oxford Uni. Harvard Uni.
發(fā)展歷史沿革 期刊點(diǎn)評(píng) 投稿經(jīng)驗(yàn)總結(jié) SCIENCEGARD IMPACTFACTOR 派博系數(shù) 清華大學(xué) Yale Uni. Stanford Uni.
QQ|Archiver|手機(jī)版|小黑屋| 派博傳思國(guó)際 ( 京公網(wǎng)安備110108008328) GMT+8, 2025-10-12 00:41
Copyright © 2001-2015 派博傳思   京公網(wǎng)安備110108008328 版權(quán)所有 All rights reserved
快速回復(fù) 返回頂部 返回列表
青川县| 阿拉善盟| 西畴县| 博罗县| 定州市| 中山市| 松阳县| 乐昌市| 贵定县| 饶河县| 云南省| 宝坻区| 五原县| 南投市| 浮梁县| 商丘市| 依安县| 体育| 霍山县| 富民县| 永修县| 昆山市| 旬邑县| 阳曲县| 含山县| 阜宁县| 丹江口市| 岗巴县| 大宁县| 舟山市| 梁山县| 延长县| 历史| 林周县| 尖扎县| 云林县| 靖宇县| 巫溪县| 闽侯县| 长寿区| 恩施市|