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Titlebook: Learn Unity for Android Game Development; A Guide to Game Desi Adam Sinicki Book 2017 Adam Sinicki 2017 Unity.Unity3D.Android.Game.Developm

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發(fā)表于 2025-3-21 16:53:03 | 只看該作者 |倒序?yàn)g覽 |閱讀模式
書(shū)目名稱Learn Unity for Android Game Development
副標(biāo)題A Guide to Game Desi
編輯Adam Sinicki
視頻videohttp://file.papertrans.cn/583/582644/582644.mp4
概述Utilize the newest versions of Unity (5.x) and Android (7) to develop a fully functioning game.Gain insight into 3D game development and Virtual Reality.Learn how to publish and promote your Android a
圖書(shū)封面Titlebook: Learn Unity for Android Game Development; A Guide to Game Desi Adam Sinicki Book 2017 Adam Sinicki 2017 Unity.Unity3D.Android.Game.Developm
描述Get a thorough and practical introduction to Unity development for Android devices with no previous experience with game development needed. In this book, you‘ll go through every step from downloading and installing Unity and the Android SDK, to creating fully functional games. The bulk of .Learn Unity for Android Game Development. is a simple project to create a 2D platform game complete with touchscreen controls, physics, enemies, respawning, collectibles and more..The book closes with a brief introduction to creating 3D games, virtual reality games for the Gear VR, and other more advanced applications. It also provides some guidance on publishing and marketing, as well as thinking about game design and mechanics. Resources including sprites and scripts are provided in the code download..What You Will Learn.Install Unity with the Android SDK.Understand and use scripts, prefabs and Android Studio.Design a great game.Build a game app.Add a bit of polish.Deploy for various Android devices.Build and deploy for 3D games, virtual reality and more.Promote your game and make money.Who This Book Is For.This book requires no previous experience with programming or game development of any k
出版日期Book 2017
關(guān)鍵詞Unity; Unity3D; Android; Game; Development; programming
版次1
doihttps://doi.org/10.1007/978-1-4842-2704-6
isbn_softcover978-1-4842-2703-9
isbn_ebook978-1-4842-2704-6
copyrightAdam Sinicki 2017
The information of publication is updating

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發(fā)表于 2025-3-21 20:21:13 | 只看該作者
http://image.papertrans.cn/l/image/582644.jpg
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發(fā)表于 2025-3-22 00:27:30 | 只看該作者
How to Publish and Promote Your Android App,one … and heck, you even know how to explore them in VR. Now all that’s left to do is release said apps so that you can share them with the rest of the world and receive the adulation/remuneration you so rightly deserve.
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發(fā)表于 2025-3-22 07:18:23 | 只看該作者
https://doi.org/10.1007/978-1-4842-2704-6Unity; Unity3D; Android; Game; Development; programming
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發(fā)表于 2025-3-23 01:30:53 | 只看該作者
Filling the World with Prefabs, Effectors, and Collectibles,At this point, things are starting to come together and feel a . like an actual game. We have a very basic 2D level, we have a character that we can move around with the arrow keys and the spacebar, and we have working physics.
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發(fā)表于 2025-3-23 07:46:03 | 只看該作者
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