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Titlebook: Learn Blackberry Games Development; Carol Hamer,Andrew Davison Book 2010 Carol Hamer and Andrew Davison 2010 BlackBerry.Internet.Java.grap

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11#
發(fā)表于 2025-3-23 12:57:47 | 只看該作者
12#
發(fā)表于 2025-3-23 13:55:16 | 只看該作者
BlackBerry Application Basics, better integrated with the BlackBerry platform’s philosophy, RIM has defined an alternate type of application, often called a .. In this chapter you’ll see how to develop, build, and install both MIDlets and RIMlets. You’ll also learn some of the differences between the two to help you decide which
13#
發(fā)表于 2025-3-23 19:21:09 | 只看該作者
Game Graphics and Events with MIDP and RIM Classes,t other types of functionality, RIM has made the choice for you by implementing either a standard JSR or a proprietary RIM library. In this chapter, you’ll learn how the philosophies of the two types of applications differ, and you’ll see how, when, and why to use either the RIM graphics/UI classes,
14#
發(fā)表于 2025-3-24 00:16:22 | 只看該作者
Adding a Professional Look and Feel,The BB Maze example from Chapter 3 is already a complete game, but it suffers from one fatal flaw: it doesn’t look any better than the maze game people were playing on the Atari 2600 back in 1981. Nowadays, even on small devices, we can do a lot better than that.
15#
發(fā)表于 2025-3-24 06:22:52 | 只看該作者
16#
發(fā)表于 2025-3-24 07:53:51 | 只看該作者
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發(fā)表于 2025-3-24 13:52:32 | 只看該作者
18#
發(fā)表于 2025-3-24 15:38:25 | 只看該作者
Introducing 3D with JSR 239,ima Puddle-Duck, Squirrel Nutkin, Benjamin Bunny. It was a disaster. No one would accept the program. Entire crops were lost. Some believed we lacked the programming language to describe your perfect world. Then came Java ME, JSR 239, and Khronos.
19#
發(fā)表于 2025-3-24 22:39:47 | 只看該作者
20#
發(fā)表于 2025-3-25 02:26:30 | 只看該作者
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