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Titlebook: Learn 2D Game Development with C#; For iOS, Android, Wi Jebediah Pavleas,Jack Keng-Wei Chang,Robert Zhu Book 2013 Kelvin Sung and Jack Keng

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書目名稱Learn 2D Game Development with C#
副標(biāo)題For iOS, Android, Wi
編輯Jebediah Pavleas,Jack Keng-Wei Chang,Robert Zhu
視頻videohttp://file.papertrans.cn/583/582550/582550.mp4
概述2D games are hugely popular across a wide range of platforms and the ideal place to start if you’re new to game development..With Learn 2D Game Development with C#, you‘ll learn your way around the un
圖書封面Titlebook: Learn 2D Game Development with C#; For iOS, Android, Wi Jebediah Pavleas,Jack Keng-Wei Chang,Robert Zhu Book 2013 Kelvin Sung and Jack Keng
描述.2D games are hugely popular across a wide range of platforms and the ideal place to start if you’re new to game development. With .Learn 2D Game Development with C#., you‘ll learn your way around the universal building blocks of game development, and how to put them together to create a real working game..C# is increasingly becoming the language of choice for new game developers. Productive and easier to learn than C++, C# lets you get your games working quickly and safely without worrying about tricky low-level details like memory management. This book uses MonoGame, an open source framework that‘s powerful, free to use and easy to handle, to further reduce low-level details, meaning you can concentrate on the most interesting and universal aspects of a game development: frame, camera, objects and particles, sprites, and the logic and simple physics that determines how they interact..In each chapter, you‘ll explore one of these key elements of game development in the context of a working game, learn how to implement the example for yourself, and integrate it into your own game library. At the end of the book, you’ll put everything you’ve learned together to build your first full
出版日期Book 2013
版次1
doihttps://doi.org/10.1007/978-1-4302-6605-1
isbn_softcover978-1-4302-6604-4
isbn_ebook978-1-4302-6605-1
copyrightKelvin Sung and Jack Keng-Wei Chang and Rob Zhu and Jebediah Pavleas 2013
The information of publication is updating

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Introducing 2D Game Development in C#,tion programming interface (API) access, friendly editor-assisted code completion, and almost instantaneous compilations. For these reasons, C# is one the best programming languages for prototyping sophisticated ideas and for learning and experimenting with difficult concepts.
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Book 2013n each chapter, you‘ll explore one of these key elements of game development in the context of a working game, learn how to implement the example for yourself, and integrate it into your own game library. At the end of the book, you’ll put everything you’ve learned together to build your first full
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