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Titlebook: Lean Game Development; Apply Lean Framework Julia Naomi Rosenfield Boeira Book 2024Latest edition Julia Naomi Rosenfield Boeira 2024 Lean M

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51#
發(fā)表于 2025-3-30 11:16:06 | 只看該作者
52#
發(fā)表于 2025-3-30 12:45:36 | 只看該作者
Continuous Integration,In this chapter, you learn about the advantages of continuous integration (CI), read about its key concepts, and learn how to apply it to a project. You also learn what continuous integration means for a team. Last, you learn which tools and frameworks are available for implementing continuous integration during game development.
53#
發(fā)表于 2025-3-30 18:15:55 | 只看該作者
54#
發(fā)表于 2025-3-31 00:08:44 | 只看該作者
55#
發(fā)表于 2025-3-31 00:56:39 | 只看該作者
Consolidating Knowledge Before Expanding,If you recall, the book began by covering preconceptions in the game industry regarding Lean and Agile methodologies. This chapter reviews and discusses each of those points:
56#
發(fā)表于 2025-3-31 07:33:13 | 只看該作者
More About Games,How do you differentiate and classify everything we usually call games?
57#
發(fā)表于 2025-3-31 12:23:30 | 只看該作者
58#
發(fā)表于 2025-3-31 15:15:56 | 只看該作者
Testing Gameplay,How do you develop a character controller with TDD?
59#
發(fā)表于 2025-3-31 18:13:26 | 只看該作者
60#
發(fā)表于 2025-3-31 23:11:18 | 只看該作者
Generating Hypotheses,your product through iterations. The MVGs determine which set of activities must be done, while hypotheses allow you to validate if your MVGs have the desired effect and if the product’s vision is being met.
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