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Titlebook: Knowledge-Based Explorable Extended Reality Environments ; Jakub Flotyński Book 2020 The Editor(s) (if applicable) and The Author(s), unde

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11#
發(fā)表于 2025-3-23 13:26:13 | 只看該作者
E-XR: Explorable Extended Reality Environments,ng domain terminology in XR development, focus on technical steps rather than domain-specific goals as well as the lack of tools for on-demand composition of XR behavior and exploration of past, current, and potential future environment behavior. Further, we specify functional and non-functional req
12#
發(fā)表于 2025-3-23 16:18:02 | 只看該作者
13#
發(fā)表于 2025-3-23 21:45:53 | 只看該作者
14#
發(fā)表于 2025-3-23 23:53:45 | 只看該作者
15#
發(fā)表于 2025-3-24 06:26:31 | 只看該作者
E-XR Exploration Methods,. The first type—simulation and forward exploration—enables specification of potential users’ and objects’ behavior that can occur in an environment. Such behavior can be queried about different states concerning the made assumptions. The second type—backward exploration—is query-based analysis and
16#
發(fā)表于 2025-3-24 09:21:27 | 只看該作者
E-XR Development Tools for Explorable Environments,the pipeline (Chaps. .–.). The tools support the pipeline at its consecutive steps. The tools are plugins to MS Visual Studio, which is integrated with the Unity game engine. Thereby, our tools are built into an extensive, well-established XR development toolkit. We also explain how explorable envir
17#
發(fā)表于 2025-3-24 14:01:13 | 只看該作者
Applications of E-XR,lorable immersive car showroom—is based on the Oculus Rift HMD and the Leap Motion hand tracking device. The system permits watching and configuring virtual cars, and logging users’ actions and interactions with the cars, e.g., watching from around, getting in, and selecting colors. The other enviro
18#
發(fā)表于 2025-3-24 18:34:51 | 只看該作者
Evaluation of E-XR, another representative tool for creating XR. We have also tested the performance of the elaborated development tools regarding different steps of the pipeline. Moreover, the tests have encompassed the complexity and size of data structures created according to the data models and used in the pipeli
19#
發(fā)表于 2025-3-24 19:17:54 | 只看該作者
Conclusions,ctivities. They encompass alternative implementations of network communication for streaming behavior logs to remote triplestores, the application of aspect-oriented libraries, and the evolution of explorable environments to configurable environments, whose state can be modified by semantic queries
20#
發(fā)表于 2025-3-25 02:36:57 | 只看該作者
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