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Titlebook: Human-Computer Interface Design; A. G. Sutcliffe Textbook 1995Latest edition Alistair G. Sutcliffe 1995 architecture.computer.design.devel

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樓主: 民俗學(xué)
41#
發(fā)表于 2025-3-28 16:04:37 | 只看該作者
42#
發(fā)表于 2025-3-28 18:45:56 | 只看該作者
ghly revised and updated second edition new material on interface components, multimedia, quality assurance and group work has been added. The book concludes with a case study that illustrates the author‘s discussion of method and architecture.
43#
發(fā)表于 2025-3-28 22:59:22 | 只看該作者
Pilgrimage, Voodoo and Politics,. Technically innovative interfaces can still be bad designs unless principles and methods for usercentred design are applied. In this chapter the objective is to explain the basis for interactive technologies. This forms input to presentation design in Chapter 7.
44#
發(fā)表于 2025-3-29 05:21:30 | 只看該作者
45#
發(fā)表于 2025-3-29 08:53:59 | 只看該作者
Media and Modalities,. Technically innovative interfaces can still be bad designs unless principles and methods for usercentred design are applied. In this chapter the objective is to explain the basis for interactive technologies. This forms input to presentation design in Chapter 7.
46#
發(fā)表于 2025-3-29 14:07:54 | 只看該作者
Intelligent User Interfaces,monstrate the problems inherent in trying to make user-system dialogues more natural by understanding questions in natural language and then trying to plan appropriate replies. Dialogue acts are reviewed as a means of delivering more sophisticated control beyond the user-action/system response cycle found in most dialogues.
47#
發(fā)表于 2025-3-29 16:46:44 | 只看該作者
Molekulare Roboter und künstliche Proteinems. The control of mental activity as attention is reviewed with more general topics of stress and fatigue. The chapter concludes with a summary of principles of interaction based on knowledge of human psychology.
48#
發(fā)表于 2025-3-29 22:17:33 | 只看該作者
2 Het EMRRH-systeem in de praktijk, the testing process for user interfaces. Evaluation may either aim to check that an interface has achieved some standard of benchmark, or be targeted as design improvement via diagnosis of usability errors.
49#
發(fā)表于 2025-3-30 01:24:43 | 只看該作者
User Psychology,ms. The control of mental activity as attention is reviewed with more general topics of stress and fatigue. The chapter concludes with a summary of principles of interaction based on knowledge of human psychology.
50#
發(fā)表于 2025-3-30 07:54:28 | 只看該作者
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