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Titlebook: Human-Computer Interaction. User Interface Design, Development and Multimodality; 19th International C Masaaki Kurosu Conference proceeding

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樓主: mountebank
21#
發(fā)表于 2025-3-25 03:55:14 | 只看該作者
The Interplay Between Human and Machine Agencynd managing utility bills or providing feedback on retail items, to more specialised networks providing decision support to human operators and the delivery of health care via a network of clinicians, family, friends, and both physical and virtual social robots. Such networks rely on increasingly so
22#
發(fā)表于 2025-3-25 07:36:33 | 只看該作者
Software as a Medium for Understanding Human Behaviorbility to measure and derive insights from user behavior in real-world environments constrains our ability to truly understand them and how they will use the technology we develop for them. The psychological sciences (broadly defined) remain steadfastly locked in a tradition of experimental artifice
23#
發(fā)表于 2025-3-25 12:44:24 | 只看該作者
Vocational Training of IT-Professionals story. Nevertheless they are facing big challenges because of the rapid development of technology and the increasing digitalization of production, service and consumption. The German Federal Institute for Vocational Education and Training (BIBB) has evaluated the existing IT-training occupations. T
24#
發(fā)表于 2025-3-25 17:05:22 | 只看該作者
25#
發(fā)表于 2025-3-25 22:17:20 | 只看該作者
26#
發(fā)表于 2025-3-26 00:28:55 | 只看該作者
Brain-Computer Interfaces: Agency and the Transition from Ethics to Politics the other hand, a new approach is proposed. To accomplish this, the paper pursues two guiding questions: (1) how should we understand the ethical questions surrounding the development and use of BCIs in a way that is both technologically adequate and close to the phenomena?; and (2) what means are
27#
發(fā)表于 2025-3-26 04:59:03 | 只看該作者
The Experiential Utilitytly rational agents whose ultimate goal is to maximize their subjective utility. Behavioral economists and psychologists, however, showed that people behave in ways that violate the neoclassical axioms, and follow a number of cognitive heuristics. Nonetheless, the concept of utility is useful, psych
28#
發(fā)表于 2025-3-26 09:13:26 | 只看該作者
29#
發(fā)表于 2025-3-26 13:24:10 | 只看該作者
Overcoming the Innovator’s Dilemma in Disruptive Process Innovation Through Subject Orientationereby, creating disruptions could help overcoming the threat of being blindsided by novel developments. We consider Subject-oriented Business Process Management being capable to create socially acceptable organizational disruption through process modelling and explorative execution. S-BPM capabiliti
30#
發(fā)表于 2025-3-26 20:33:56 | 只看該作者
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