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Titlebook: Human-Computer Interaction. Novel User Experiences; 18th International C Masaaki Kurosu Conference proceedings 2016 Springer International

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發(fā)表于 2025-3-21 19:22:14 | 只看該作者 |倒序?yàn)g覽 |閱讀模式
書(shū)目名稱(chēng)Human-Computer Interaction. Novel User Experiences
副標(biāo)題18th International C
編輯Masaaki Kurosu
視頻videohttp://file.papertrans.cn/430/429734/429734.mp4
概述Includes supplementary material:
叢書(shū)名稱(chēng)Lecture Notes in Computer Science
圖書(shū)封面Titlebook: Human-Computer Interaction. Novel User Experiences; 18th International C Masaaki Kurosu Conference proceedings 2016 Springer International
描述.The 3-volume set LNCS 9731, 9732, and 9733 constitutes the refereed proceedings of the 18th International Conference on Human-Computer Interaction, HCII 2016, held in Toronto, ON, Canada, in July 2016. The total of 1287 papers and 186 posters presented at the HCII 2016 conferences and were carefully reviewed and selected from 4354 submissions..The papers thoroughly cover the entire?field of Human-Computer Interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas. The volumes constituting the full 27-volume set of the conference proceedings..
出版日期Conference proceedings 2016
關(guān)鍵詞adaptive user interface; cloud computing; design methods; education; semantic Web
版次1
doihttps://doi.org/10.1007/978-3-319-39513-5
isbn_softcover978-3-319-39512-8
isbn_ebook978-3-319-39513-5Series ISSN 0302-9743 Series E-ISSN 1611-3349
issn_series 0302-9743
copyrightSpringer International Publishing Switzerland 2016
The information of publication is updating

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https://doi.org/10.1057/9780230582453tertainment, and many other domains in China. In particular, Chinese netizens have converted this type of Internet memes into emoticons and use them extensively in Instant Messaging applications. This paper discusses the potential socio-economic context of the Baozou comic phenomenon in China. Baozo
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https://doi.org/10.1007/978-3-319-62298-9ence (UX) during human-technology interaction (HTI) and linking them to design elements of the interface. Non-invasive brain imaging techniques are promising tools to assess the underlying causes and generation of emotional experiences in the brain. Against this background, especially functional nea
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The Objectives and Framework of the Study, unique cues revealing one’s hidden emotions. Although methods for the recognition of general facial expressions have been intensively investigated, little progress has been made in the automatic recognition of micro-expressions. To further facilitate development in this field, we present a new faci
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linking interval. Those micro-expressions are picked up by a questionnaire survey of human observers watching on video recorded human conversation. Then we implemented a recognition system for those micro-expressions. We detect facial parts from a RGB-Depth camera, measure those four expressions. Th
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https://doi.org/10.1007/978-3-662-62050-2asingly, modern IT systems form networks of humans and machines that interact with one another. As machines take a more active role in such networks, they exert an increasing level of influence on other participants. We review the existing literature on agency and propose a definition of agency that
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Volatile Capital Flows in Korea innovative applications where social interactions are important, such as counseling and coaching. To explore this subject, we have built a hardware and software apparatus that allows virtual humans to initiate, receive, and interact over video calls using Skype or any similar service. With this pla
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