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Titlebook: Human-Computer Interaction: Interaction Techniques and Environments; 14th International C Julie A. Jacko Conference proceedings 2011 Spring

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發(fā)表于 2025-3-21 16:32:59 | 只看該作者 |倒序?yàn)g覽 |閱讀模式
書目名稱Human-Computer Interaction: Interaction Techniques and Environments
副標(biāo)題14th International C
編輯Julie A. Jacko
視頻videohttp://file.papertrans.cn/430/429727/429727.mp4
概述Fast track conference proceedings.Unique visibility.State of the art research
叢書名稱Lecture Notes in Computer Science
圖書封面Titlebook: Human-Computer Interaction: Interaction Techniques and Environments; 14th International C Julie A. Jacko Conference proceedings 2011 Spring
描述This four-volume set LNCS 6761-6764 constitutes the refereed proceedings of the 14th International Conference on Human-Computer Interaction, HCII 2011, held in Orlando, FL, USA in July 2011, jointly with 8 other thematically similar conferences. .The revised papers presented were carefully reviewed and selected from numerous submissions. The papers accepted for presentation thoroughly cover the entire field of Human-Computer Interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas. The papers of this volume are organized in topical sections on touch-based and haptic interaction, gaze and gesture-based interaction, voice, natural language and dialogue, novel interaction techniques and devices, and avatars and embodied interaction.
出版日期Conference proceedings 2011
關(guān)鍵詞cloud computing; medical simulation; multilingual communication; tangible user interface; virtual realit
版次1
doihttps://doi.org/10.1007/978-3-642-21605-3
isbn_softcover978-3-642-21604-6
isbn_ebook978-3-642-21605-3Series ISSN 0302-9743 Series E-ISSN 1611-3349
issn_series 0302-9743
copyrightSpringer-Verlag GmbH Berlin Heidelberg 2011
The information of publication is updating

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Wonder, Awe and Negative Emotions in ,d high action knowledge users to perform the task more efficiently, and that only with touchscreens was the ability to rotate the object the same across all axes of rotation. The concept of closeness is introduced to explain the potential advantages of touchscreen interfaces.
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Survey of Existing Visualisation Approaches,ss how the structure of the ROSS framework is designed to accommodate a broad range of tangible platform configurations and illustrate its use on several prototype applications for digital media content interaction within education and entertainment contexts.
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發(fā)表于 2025-3-22 19:27:54 | 只看該作者
Customizing Visual Studio Code,formers and audiences. Such interface is called “Musical Skin” is implemented with dynamic skin design process with the results from gesture analysis of performer/audience. Two skins-system of Musical Skin are implemented with virtual visualization/actuators/sensible spaces. The implementation is tested using scenario and interviews.
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發(fā)表于 2025-3-23 00:16:48 | 只看該作者
https://doi.org/10.1007/978-1-4302-6823-9carried out in semi public space to explore peoples’ ability to find gestures to navigate on a virtual globe. The globe is presented on a multi-touch-table. Furthermore, the study investigated which additional gestures people use intuitively as compared to the ones which are implemented.
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Introducing Silverlight Screen Design,itarian aid abroad. Major focus of this work is the IT-support for coordination and management tasks. As result we introduce our prototype application, the software- and hardware requirements towards it as well as the interaction design that was influenced by the outcome of the user centered design process.
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