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Titlebook: Human-Computer Interaction; 7th Iberoamerican Wo Pablo H. Ruiz,Vanessa Agredo-Delgado,André Luiz Sa Conference proceedings 2021 The Editor(

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樓主: charter
61#
發(fā)表于 2025-4-1 02:15:42 | 只看該作者
Face Recognition Efficiency Enhancements Using Tensorflow and WebAssembly: A Practical Approach,eraction (HCI) applications. Multiple parameters determining the system were tested using a large image data set. Experiments have shown how, with careful choice of system parameters, very high levels of accuracy can be achieved for large populations, even using only a few pre-stored images per pers
62#
發(fā)表于 2025-4-1 08:11:00 | 只看該作者
Gamified Model to Support Shopping in Closed Spaces Aimed at Blind People: A Systematic Literature 1.3 billion people who have some type of visual impairment. Currently there are new technological developments or methodologies that support people with this disability to develop activities of daily life such as: physically moving in the environment, identifying colors, among others; The activity
63#
發(fā)表于 2025-4-1 13:14:32 | 只看該作者
64#
發(fā)表于 2025-4-1 15:44:05 | 只看該作者
Lepi-Board: An Infrastructure for the Development of Digital Storytelling Games by Blind-Users,oes not include people with disabilities. This paper presents a computational solution that involves using a digital game editor for blind end-users. This solution is part of a larger project based on end-user development, which consists of a storytelling desktop editor tool with graphic elements an
65#
發(fā)表于 2025-4-1 21:58:10 | 只看該作者
Modeling and Evaluating Personas with Software Explainability Requirements,rn its internal functioning. User models that include information about their requirements and their perceptions of explainability are fundamental when building software with such capability. This study investigates the process of creating personas that include information about users’ explainabilit
66#
發(fā)表于 2025-4-2 00:35:09 | 只看該作者
Project-Based Learning Focused on Professional Skills: An Approach Applied on Human-Computer Interaetical, it becomes difficult to motivate undergraduate students to acquire professional skills that are desired in the market. The idea is to bring them closer to the new profile of the Software Engineer. In this profile, skills such as proactive behaviour, critical sense and harmony in collective w
67#
發(fā)表于 2025-4-2 03:00:43 | 只看該作者
68#
發(fā)表于 2025-4-2 10:08:07 | 只看該作者
Specified Ontologies in User Tags to Graphical User Interface Hedonistic Type Based on Sentiment Ancabularies. These results were selected using Cultural Algorithms based on desire intentions using some model assumptions. The usefulness of ontology aspects as a supplement to a labeling system that brand and model results and also demonstrates clearly its usability specification. Proposing a revis
69#
發(fā)表于 2025-4-2 13:53:12 | 只看該作者
Towards a Definition of a Learning Model of Business Simulation Games Based on the Analysis of Respe of these resources has not been sufficiently studied. This work presents initial results of a research whose final objective is to present the definition of an optimized model of simulators for organizational environments, based on the analysis of user experience supported by physiological feedbac
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