找回密碼
 To register

QQ登錄

只需一步,快速開始

掃一掃,訪問微社區(qū)

打印 上一主題 下一主題

Titlebook: Human Work Interaction Design: Usability in Social, Cultural and Organizational Contexts; Second IFIP WG 13.6 Dinesh Katre,Rikke Orngreen,

[復(fù)制鏈接]
樓主: Croching
31#
發(fā)表于 2025-3-26 21:19:18 | 只看該作者
32#
發(fā)表于 2025-3-27 02:23:50 | 只看該作者
Identifying the Cognitive Needs of Visitors and Content Selection Parameters for Designing the Interions and constraints of museums cause cognitive deprivation of visitors and compromise the quality of experience. Therefore, the interactivity, animations and multimedia capabilities of kiosk software must be focused on overcoming these limitations.
33#
發(fā)表于 2025-3-27 06:32:43 | 只看該作者
34#
發(fā)表于 2025-3-27 13:06:47 | 只看該作者
35#
發(fā)表于 2025-3-27 17:00:47 | 只看該作者
Status of HCI and Usability Research in Indian Educational Institutionss yet to consolidate itself as an independent area of specialization in a learning institution. Computer science and Information technology institutions have started taking interest in HCI. There is urgency for training more researchers in this filed. This paper traces briefly the evolution of HCI i
36#
發(fā)表于 2025-3-27 21:12:11 | 只看該作者
A Comparison of What Is Part of Usability Testing in Three Countriesinterview studies of what is a part of a standard (typical) usability test in a company in Mumbai, Beijing and Copenhagen. At each of these three locations, we use structural and contrast questions do a taxonomic and paradigm analysis of a how a company performs a usability test. We find similar par
37#
發(fā)表于 2025-3-28 01:13:52 | 只看該作者
Augmenting Usability: Cultural Elicitation in HCIUE) is augmented with a socio-technical evaluation tool (STEM) as a methodological approach to expose and address issues in a collaborative ICT design within the Village e-Science for Life (VeSeL) project in rural Kenya. The paper argues that designers need to locally identify context and culture in
38#
發(fā)表于 2025-3-28 03:32:40 | 只看該作者
Exploring Persona-Scenarios - Using Storytelling to Create Design Ideasnd design ideas. As persona-scenarios are stories we draw on narrative theory to define what a persona-scenario is and which narrative elements it should consist of. Based on an empirical study a key finding is that despite our inherent human ability to construct, tell, and interpret stories it is n
39#
發(fā)表于 2025-3-28 08:46:55 | 只看該作者
Usability and Culture as Two of the Value Criteria for Evaluating the Artifact ADA analyses the significance of all artifacts including hardware, software, humanware and system. Its viewpoint extends both in temporal and spatial dimensions. In short, it deals with the diversity of the artifact and casts the questions "why it is so" and "why it is not so". In this respect, the
40#
發(fā)表于 2025-3-28 12:02:13 | 只看該作者
 關(guān)于派博傳思  派博傳思旗下網(wǎng)站  友情鏈接
派博傳思介紹 公司地理位置 論文服務(wù)流程 影響因子官網(wǎng) 吾愛論文網(wǎng) 大講堂 北京大學(xué) Oxford Uni. Harvard Uni.
發(fā)展歷史沿革 期刊點評 投稿經(jīng)驗總結(jié) SCIENCEGARD IMPACTFACTOR 派博系數(shù) 清華大學(xué) Yale Uni. Stanford Uni.
QQ|Archiver|手機版|小黑屋| 派博傳思國際 ( 京公網(wǎng)安備110108008328) GMT+8, 2025-10-5 21:18
Copyright © 2001-2015 派博傳思   京公網(wǎng)安備110108008328 版權(quán)所有 All rights reserved
快速回復(fù) 返回頂部 返回列表
达州市| 兖州市| 龙胜| 鲁山县| 天峻县| 眉山市| 望奎县| 富源县| 祁东县| 铜梁县| 原平市| 新化县| 乌鲁木齐市| 手机| 凤台县| 双牌县| 武功县| 青河县| 泽州县| 泊头市| 房产| 西安市| 淳化县| 东方市| 循化| 肃宁县| 和田县| 广河县| 兴仁县| 玉门市| 措勤县| 洞口县| 西乌| 奉化市| 疏勒县| 盐城市| 鸡泽县| 和平县| 饶河县| 四会市| 万安县|