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Titlebook: Human Aspects of IT for the Aged Population. Social Media, Games and Assistive Environments; 5th International Co Jia Zhou,Gavriel Salvendy

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書(shū)目名稱(chēng)Human Aspects of IT for the Aged Population. Social Media, Games and Assistive Environments
副標(biāo)題5th International Co
編輯Jia Zhou,Gavriel Salvendy
視頻videohttp://file.papertrans.cn/429/428960/428960.mp4
叢書(shū)名稱(chēng)Lecture Notes in Computer Science
圖書(shū)封面Titlebook: Human Aspects of IT for the Aged Population. Social Media, Games and Assistive Environments; 5th International Co Jia Zhou,Gavriel Salvendy
描述.This two-volume set LNCS 11592 and 11593 constitutes the refereed proceedings of the 5th International Conference on Human Aspects of IT for the Aged Population, ITAP 2019, held in July 2019 as part of HCI International 2019 in Orlando, FL, USA. HCII 2019 received a total of 5029 submissions, of which 1275 papers and 209 posters were accepted for publication after a careful reviewing process. The 86 papers presented in these two volumes are organized in topical sections named: Design with and for the Elderly, Aging and Technology Acceptance, Aging and the User Experience, Elderly-Specific Web Design, Aging and Social Media, Games and Exergames for the Elderly, Ambient Assisted Living, Aging, Motion, Cognition, Emotion and Learning..
出版日期Conference proceedings 2019
關(guān)鍵詞3D; augmented reality; communication; computer networks; data communication systems; electronic commerce;
版次1
doihttps://doi.org/10.1007/978-3-030-22015-0
isbn_softcover978-3-030-22014-3
isbn_ebook978-3-030-22015-0Series ISSN 0302-9743 Series E-ISSN 1611-3349
issn_series 0302-9743
copyrightSpringer Nature Switzerland AG 2019
The information of publication is updating

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Lecture Notes in Computer Sciencehttp://image.papertrans.cn/h/image/428960.jpg
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978-3-030-22014-3Springer Nature Switzerland AG 2019
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Methods and Strategies for Involving Older Adults in Branding an Online Community: The miOne Case St development. It starts by presenting a synthesis of the literature available on the naming and branding processes, the older adults’ characteristics, and relevant participatory design methods used. Then, it presents the participatory branding process, mainly supported by a focus group workshop held
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(In)visibilities of Men and Aging in the Media: Discourses from Germany and Portugal Embedded in society, mainstream media discourses tend to legitimize and convey social representations in line with hegemonic ideologies. By doing so, mainstream media shed light on what are considered to be valid representations and roles and render invisible those which are not hegemonic and, henc
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Methodological Strategies to Understand Smartphone Practices for Social Connectedness in Later Lifetracing differences and similarities in how older adults use their smartphones in circumstances in and outside their homes in Spain, the Netherlands, Sweden, and Canada. The research questions of this international research project focus on the extent to which digital mobile practices relate to perc
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Research on Interaction of Shopping Websites for Elderly People Based on User Experiencetive ability of the elderly and the neglect of their shopping experience needs of the elderly in the interactive design of shopping websites. The aim of the study is to improve the experience of the elderly, and the speed of discovery browsing speed and reduce fatigue for them. In this study, 10 vol
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