找回密碼
 To register

QQ登錄

只需一步,快速開始

掃一掃,訪問微社區(qū)

打印 上一主題 下一主題

Titlebook: History of the Japanese Video Game Industry; Yusuke Koyama Book 2023 Springer Nature Singapore Pte Ltd. 2023 Video Game.Industrial History

[復(fù)制鏈接]
41#
發(fā)表于 2025-3-28 17:34:57 | 只看該作者
,Console?Games (4) Market Reversal by Handheld Game Consoles, aging, making it difficult for them to continue playing in front of the TV, and the rise in performance and development costs for portable game consoles has been slower than for home video game consoles connected to TVs.
42#
發(fā)表于 2025-3-28 21:34:47 | 只看該作者
43#
發(fā)表于 2025-3-29 01:31:54 | 只看該作者
Present,etween business models: package sales and service sales. Currently, the service-type business model and the smartphone platform are expanding in scale, far ahead of the others, but package-type and home video game consoles will not disappear anytime soon, partly due to differences in gaming characteristics.
44#
發(fā)表于 2025-3-29 04:06:01 | 只看該作者
45#
發(fā)表于 2025-3-29 09:35:32 | 只看該作者
Arcade Games (2): Shock of Act on Control and Improvement of Amusement Business, Etc. and Recovery stry was plunged into a crisis of survival. Game arcades began to improve their image with new prize machines and games that featured a large cabinet. The fighting game boom that emerged in the midst of these efforts ushered in a new era.
46#
發(fā)表于 2025-3-29 12:54:31 | 只看該作者
,Console Games (1-2)?Famicom and its Successors,service that allowed users to trade stocks using the Family Computer as a communications terminal was also offered, but it was not a great success. As home video game consoles became a popular pastime, there was a flurry of activity aimed at replacing the Family Computer, but the competition was ultimately won by Nintendo‘s Super Famicom.
47#
發(fā)表于 2025-3-29 18:56:01 | 只看該作者
Arcade Games (3) The Impact of Virtua Fighter and Ridge Racer: The Last Splendor of Arcade Games,s, where the hardware was in a state of flux. Virtua Fighter and Ridge Racer were the symbols of the new era. However, after this period, the center of innovation in the game industry shifted to PCs and home video game consoles. In arcade games, the number of compatible platforms increased and the status of arcade games declined.
48#
發(fā)表于 2025-3-29 22:16:32 | 只看該作者
PC Games (3) Retreat of Domestic PC Game Manufacturers and Emergence of Online Games,se PC game market was dominated by adult games that could not be shifted to home consoles. In addition, Japanese companies were unable to establish a significant presence in online games, which emerged around the same time, and the market was lost to foreign companies.
49#
發(fā)表于 2025-3-30 00:22:39 | 只看該作者
50#
發(fā)表于 2025-3-30 04:39:24 | 只看該作者
Book 2023e consoles, arcades, cellular phones and smart phones—and it is very difficult to see the complete picture. The book deals comprehensively with the history of the Japanese game industry from the beginning of the non-computer age to the present...The video game industry in Japan was established in th
 關(guān)于派博傳思  派博傳思旗下網(wǎng)站  友情鏈接
派博傳思介紹 公司地理位置 論文服務(wù)流程 影響因子官網(wǎng) 吾愛論文網(wǎng) 大講堂 北京大學(xué) Oxford Uni. Harvard Uni.
發(fā)展歷史沿革 期刊點(diǎn)評(píng) 投稿經(jīng)驗(yàn)總結(jié) SCIENCEGARD IMPACTFACTOR 派博系數(shù) 清華大學(xué) Yale Uni. Stanford Uni.
QQ|Archiver|手機(jī)版|小黑屋| 派博傳思國際 ( 京公網(wǎng)安備110108008328) GMT+8, 2025-10-15 07:17
Copyright © 2001-2015 派博傳思   京公網(wǎng)安備110108008328 版權(quán)所有 All rights reserved
快速回復(fù) 返回頂部 返回列表
伽师县| 海南省| 阳高县| 荔波县| 抚远县| 中阳县| 东台市| 霍州市| 方正县| 东乌| 文登市| 河津市| 卫辉市| 黔西县| 吉木萨尔县| 绥化市| 大石桥市| 奉化市| 涪陵区| 正定县| 乐清市| 崇文区| 宁蒗| 福州市| 温宿县| 改则县| 汶川县| 遂昌县| 深水埗区| 介休市| 康保县| 乐至县| 富蕴县| 房山区| 吉水县| 正镶白旗| 普格县| 平遥县| 英吉沙县| 临夏县| 县级市|