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Titlebook: Higher Education Computer Science; A Manual of Practica Jenny Carter,Michael O‘Grady,Clive Rosen Book 20181st edition Springer Nature Switz

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樓主: 貪吃的人
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發(fā)表于 2025-3-23 12:21:20 | 只看該作者
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Arjab Singh Khumanbiance, and functionality within a space. The chapter illustrates how professionals skillfully apply ambient, task, and accent lighting to achieve well-balanced interiors. Section 7.3 focuses on the integral role of lighting controls in professional interior design. It explores advanced control syst
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發(fā)表于 2025-3-24 02:04:13 | 只看該作者
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發(fā)表于 2025-3-24 05:17:37 | 只看該作者
basis for modeling, this book presents the principles of digital NURBS modeling, parametric modeling, digital modeling support, and model creation, complete with a number of tutorials, practical advice and examples found in architectural practice today..
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發(fā)表于 2025-3-24 10:09:31 | 只看該作者
Gary Allen,Mike Mavromihales basis for modeling, this book presents the principles of digital NURBS modeling, parametric modeling, digital modeling support, and model creation, complete with a number of tutorials, practical advice and examples found in architectural practice today..
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發(fā)表于 2025-3-24 11:16:33 | 只看該作者
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發(fā)表于 2025-3-24 16:39:54 | 只看該作者
The Flipped Classroomscholarly articles; blog posts; web articles; and embedded YouTube videos. Students were encouraged to read broadly and assimilate as much as possible from the varying formats of presentation whilst having weekly structured tutorial content. The weekly content creation/linkages were designed to prov
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發(fā)表于 2025-3-24 21:42:35 | 只看該作者
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Promoting Design Thinking Through Knowledge Maps: A Case Study in Computer Games Design and Developmional endeavours aimed at this. In this chapter we describe the use of knowledge maps to promote design thinking for game design and development students. Knowledge maps are a variant of hierarchical concept maps created by domain experts to support learners’ knowledge construction processes. Game d
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