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Titlebook: Haptic and Audio Interaction Design; 7th International Co Charlotte Magnusson,Delphine Szymczak,Stephen Brew Conference proceedings 2012 Sp

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樓主: injurious
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發(fā)表于 2025-3-25 03:52:55 | 只看該作者
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發(fā)表于 2025-3-25 09:18:42 | 只看該作者
Improving Cyclists Training with Tactile Feedback on Feetn cyclists’ shoes. The rhythm the cyclist should pedal is communicated via tactile feedback so that the heart rate is kept in an interval which is, for example, optimal for increasing stamina. After a preliminary study, which was used to gather the optimal position for the actuators on feet, a worki
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發(fā)表于 2025-3-25 15:34:49 | 只看該作者
HapticPulse – Reveal Your Heart Rate in Physical Activities the physical load during certain activities. Current systems do not use the sense of touch to display the actual heart rate. Using the sense of touch has been shown to be potentially less distracting than using other senses in certain situations. In this paper we describe a system which displays th
24#
發(fā)表于 2025-3-25 18:18:25 | 只看該作者
Audio-Haptic Simulation of Walking on Virtual Ground Surfaces to Enhance Realismo enhance realism in a virtual environment. To achieve this goal, we designed a multimodal virtual environment where subjects could walk on a platform overlooking a canyon. Subjects were asked to visit the environment wearing an head-mounted display and a custom made pair of sandals enhanced with se
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發(fā)表于 2025-3-26 10:45:21 | 只看該作者
Embodied Interactions with Audio-Tactile Virtual Objects in AHNEc navigation environment (AHNE) in a 3-dimensional space. AHNE is based on an optical tracking algorithm that makes use of Microsoft-Kinect and virtual objects are presented by dynamic audio-tactile cues. Users are allowed to grab and move the targets, enabled by a sensor located in a glove. To eval
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