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Titlebook: Haptic and Audio Interaction Design; 5th International Wo Rolf Nordahl,Stefania Serafin,Stephen Brewster Conference proceedings 2010 Spring

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發(fā)表于 2025-3-23 11:12:59 | 只看該作者
12#
發(fā)表于 2025-3-23 17:55:53 | 只看該作者
Ravi Kuber,Wai Yu,M. Sile O’Modhrainurther considers the potential role art could play in ethical analysis and in the classroom and explores in what respects aesthetics and ethics might be intertwined and even mutually supportive. .978-94-017-7878-7978-94-007-7070-6Series ISSN 0925-6733 Series E-ISSN 2215-1680
13#
發(fā)表于 2025-3-23 20:36:13 | 只看該作者
Luca Turchet,Stefania Serafin,Smilen Dimitrov,Rolf Nordahlknow about quality. In people’s opinion, this “someone” is entitled to “certify” because he is able “to interpret”; that is to perceive the aesthetic qualification of the good, even while other people (ordinary consumers) do not.
14#
發(fā)表于 2025-3-23 22:13:56 | 只看該作者
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發(fā)表于 2025-3-24 04:17:00 | 只看該作者
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發(fā)表于 2025-3-24 08:08:06 | 只看該作者
17#
發(fā)表于 2025-3-24 13:59:39 | 只看該作者
Reducing Reversal Errors in Localizing the Source of Sound in Virtual Environment without Head Tracktion of reversal errors. This technique allows significant reduction of reversal errors compared to the use of the HRTF separately. For instance, this technique could be used to improve audio spatial alerting, spatial tracking and target detection in simulation applications when head movement is not included.
18#
發(fā)表于 2025-3-24 17:46:08 | 只看該作者
The Influence of Angle Size in Navigation Applications Using Pointing Gestures by the users and provide some recommendations on suitable angle intervals. Finally, our observations support the notion that using this type of pointing gesture for navigation is intuitive and easy to use.
19#
發(fā)表于 2025-3-24 22:57:47 | 只看該作者
Parametric Study of Virtual Curvature Recognition: Discrimination Thresholds for Haptic and Visual Ssed by Ernst and Banks. The authors believe that the resulting thresholds may serve as relative comparisons between perceptual performance of the sensory modalities of vision and haptics in virtual environment.
20#
發(fā)表于 2025-3-25 03:08:41 | 只看該作者
The Phantom versus the Falcon: Force Feedback Magnitude Effects on User’s Performance during Target nt forces does not show significant differences when taking completion time and error rate into account. From a subjective experiment, we can learn that users allow the Falcon to produce slightly higher forces than the Phantom before forces are judged as too strong.
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