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Titlebook: Handbook on Advances in Remote Sensing and Geographic Information Systems; Paradigms and Applic Margarita N. Favorskaya,Lakhmi C. Jain Book

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發(fā)表于 2025-3-25 04:25:05 | 只看該作者
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發(fā)表于 2025-3-25 11:10:43 | 只看該作者
Overview of LiDAR Technologies and Equipment for Land Cover Scanningthe management of the natural resources and planning humanity development. In this sense, a remote sensing is an indispensable tool for study and prediction the global, regional, and local ecological issues. A remote sensing implies the use of satellite, airborne, and terrestrial shootings or their
23#
發(fā)表于 2025-3-25 11:59:17 | 只看該作者
Software Tools for Terrain and Forest Modellingata in order to gain the required results. The development of software tools for the LiDAR data processing that began since 1980s is not trivial due to the high requirements for hardware, effective algorithms, real-time rendering of realistic scenes, containing millions of primary elements. Also, a
24#
發(fā)表于 2025-3-25 16:21:59 | 只看該作者
Data Fusion for Evaluation of Woodland Parameterstal photography shooting data, and additional information about parameters of a shooting. The proposed generalized flowchart for data fusion of the airborne laser scanning, imaging spectroscopy, and imaging photography involves three levels of processing, i.e., a preprocessing level, a level of cano
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發(fā)表于 2025-3-25 21:30:19 | 只看該作者
Tree Modelling in Virtual Reality Environmentystems are situated in one of sub-sections. Usually a modelling, using the L-systems, means a viewpoint of a scene from the Earth’s surface. The modelling results based only on the L-systems cannot provide good realistic virtual interpretation. However, a compact storage of individual tree in mathem
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發(fā)表于 2025-3-26 04:08:24 | 只看該作者
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發(fā)表于 2025-3-26 09:22:03 | 只看該作者
29#
發(fā)表于 2025-3-26 13:32:25 | 只看該作者
Large Scene Renderingure is the basis of terrain and vegetation rendering. The texturing techniques are strongly connected with a category of the LOD algorithm. Multi-texturing, clipmaps, and virtual texturing are the main methods, applying in the LOD algorithms. The classification of the forest rendering techniques dem
30#
發(fā)表于 2025-3-26 18:00:57 | 只看該作者
Scene Rendering Under Meteorological Impactsteorological impacts, such as wind, fog, rain, and snow, are discussed in this chapter. Additionally, the water surfaces and cloud simulation are considered. Great variety of methods can be classified as the physical-based, computer-based, and hybrid approaches. In this chapter, it is shown that man
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