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Titlebook: Handbook on 3D3C Platforms; Applications and Too Yesha Sivan Book 2016 Springer International Publishing Switzerland 2016 3D.3D3C.Augmented

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樓主: 和善
31#
發(fā)表于 2025-3-26 23:41:44 | 只看該作者
Privacy in Virtual Worlds: A US Perspective to a Global Concernuct development and customer service. A vast amount of personal information can be recorded, stored, and analyzed in such worlds. This chapter presents a rich account of what today’s VW consist of and the current (though fluid) state of privacy rights in VW in the United States..First we explain why
32#
發(fā)表于 2025-3-27 03:53:12 | 只看該作者
33#
發(fā)表于 2025-3-27 08:22:55 | 只看該作者
34#
發(fā)表于 2025-3-27 10:26:22 | 只看該作者
Linguistic and Multilingual Issues in 3D3C Worldsormation, plays a significant role for describing digital content: information describing pictures or video sequences, general information presented to the user graphically or via a text-to-speech processor, menus in interactive multimedia or TV, subtitles, dialogue prompts, or implicit data appeari
35#
發(fā)表于 2025-3-27 15:02:36 | 只看該作者
36#
發(fā)表于 2025-3-27 19:48:43 | 只看該作者
37#
發(fā)表于 2025-3-28 01:30:02 | 只看該作者
Virtual Worlds for Energy: A Topical Review-first century. Fossil fuels are dwindling and society needs to reconsider their energy “footprint”, which requires that: (a) people have better energy management skills, and (b) they educate themselves about sustainable and renewable energy alternatives. However, people lack the opportunity to expe
38#
發(fā)表于 2025-3-28 05:57:43 | 只看該作者
Simulating History in Virtual Worldsion of the past or re-enact specific socio-cultural dynamics and historical events. This chapter ponders the value of virtual worlds as tools for historical research and seeks answers to research questions such as: does social interaction within a historical virtual world change the way we perceive
39#
發(fā)表于 2025-3-28 08:02:09 | 只看該作者
40#
發(fā)表于 2025-3-28 10:29:44 | 只看該作者
Computer-Simulated 3D Virtual Environments in Collaborative Learning and Training: Meta-Review, Refiobjects supports a set of activities, enriching the way people learn, work and socialize via graphical representations, and also using features such as Internet browsing, instant messaging, and online voice chat. Nevertheless, research on 3D virtual environments for online education and training ide
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