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Titlebook: Handbook of Geometric Programming Using Open Geometry GL; Georg Glaeser,Hans-Peter Schr?cker Book 2002 Springer Science+Business Media New

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書目名稱Handbook of Geometric Programming Using Open Geometry GL
編輯Georg Glaeser,Hans-Peter Schr?cker
視頻videohttp://file.papertrans.cn/422/421375/421375.mp4
圖書封面Titlebook: Handbook of Geometric Programming Using Open Geometry GL;  Georg Glaeser,Hans-Peter Schr?cker Book 2002 Springer Science+Business Media New
描述Overview At the beginning of 1999, Springer-Verlag published the book Open Geo- try OpenGL +Advanced Geometry. There, the authors Georg Glaeser and Hellmuth Stachel presented a comprehensive library of geometric me- odsbasedonOpenGLroutines.AnaccompanyingCD-ROMprovidedthesource code and many sample ?les. Many diverse topics are covered in this book. The theoretical background is carefully explained, and many examples are given. Since the publication of Open Geometry, the source code has been improved andmanyadditionalfeatureshavebeenaddedtotheprogram.Contributorsfrom allovertheworldhavecomeupupwithnewideas,questions,andproblems.This process has continued up to the present and Open Geometry is growing from daytoday. In order to make all of these improvements accessible to the public, and also in order to give deeper insight into Open Geometry, we decided to write this new Handbook on Open Geometry GL 2.0. It will ?ll certain gaps ofOpen Geometry 1.0 and explain new methods, techniques, and examples. On the accompanying CD-ROM the new source code and the sample ?les are included. The Handbook now contains 101 well-documented examples and the reader is able to learn about Open Geometr
出版日期Book 2002
關鍵詞3D; Animation; C++ programming language; OpenGL; UNIX; Windows; fractals; graphics programming; linear optim
版次1
doihttps://doi.org/10.1007/b97843
isbn_softcover978-1-4684-9289-7
isbn_ebook978-0-387-22448-0
copyrightSpringer Science+Business Media New York 2002
The information of publication is updating

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Introduction,This section is meant to introduce the gentle reader to the world of .. We will talk about . in general and about its history. We will explain the use of this handbook and how to start your first program.
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Open Geometry and Some of Its Target Sciences,With . 2.0 it is possible to illustrate concepts from several fields of geometry. In this chapter we present a few examples from
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How to Expand Open Geometry,Abstract.This chapter is written for advanced . users with some programming experience. It is not written for C++ beginners! We will deal with items such as:
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Compendium of Version 2.0, to be impossible because of their sheer number. Many classes have been written for rather special internal tasks in Open Geometry and are of little interest to the reader. So we picked out those classes that we believe to be most useful. We display them together with their relevant operators and methods.
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