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Titlebook: HTML5 Game Programming with enchant.js; Brandon McInnis,Ryo Shimizu,Kevin Kratzer Book 2013 The Author(s) 2013

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樓主: Roosevelt
21#
發(fā)表于 2025-3-25 04:18:35 | 只看該作者
Advanced Features of enchant.js,f more complex capabilities of enchant.js. In this chapter, we demonstrate how to create scene transitions for including multiple levels or environments, start and game over screens that polish your game’s appearance, and maps and sounds to increase interactivity.
22#
發(fā)表于 2025-3-25 10:08:12 | 只看該作者
Game Design,ntage of the many features of enchant.js. These basics include sprites, labels, scenes, maps, how to upload and share your games on ., and more. However, this alone does not a good game developer make!
23#
發(fā)表于 2025-3-25 15:37:37 | 只看該作者
24#
發(fā)表于 2025-3-25 15:51:27 | 只看該作者
25#
發(fā)表于 2025-3-25 20:49:47 | 只看該作者
26#
發(fā)表于 2025-3-26 01:32:25 | 只看該作者
The Interactions Between Sediments and WaterIn ., we looked at game design and created our very own Whack-A-Mole (or should I say Whack-A-Droid?) game. In this chapter, we look at another game, an arcade shooter game, that is more complex than Whack-A-Mole.
27#
發(fā)表于 2025-3-26 06:28:50 | 只看該作者
JavaScript Basics,As we said in ., enchant.js is written in the JavaScript programming language. When you program games in enchant.js, you’ll write commands and other code in the JavaScript language, so we need to examine simple JavaScript before diving headfirst into enchant.js games. If you are already familiar with JavaScript, feel free to skip this chapter.
28#
發(fā)表于 2025-3-26 10:15:15 | 只看該作者
Creating an Arcade Shooter,In ., we looked at game design and created our very own Whack-A-Mole (or should I say Whack-A-Droid?) game. In this chapter, we look at another game, an arcade shooter game, that is more complex than Whack-A-Mole.
29#
發(fā)表于 2025-3-26 16:02:31 | 只看該作者
30#
發(fā)表于 2025-3-26 18:20:02 | 只看該作者
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