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Titlebook: HCI International 2023 – Late Breaking Papers; 25th International C Jessie Y. C. Chen,Gino Fragomeni,Xiaowen Fang Conference proceedings 20

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樓主: sesamoiditis
11#
發(fā)表于 2025-3-23 13:09:10 | 只看該作者
12#
發(fā)表于 2025-3-23 16:30:15 | 只看該作者
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發(fā)表于 2025-3-23 21:20:47 | 只看該作者
Claire-Marie Roberts,Danika A. Quesnelframework is functional. Additionally, the study also finds that vision-based hand tracking provides a similar user experience as traditional controllers in terms of immersion, despite some tracking inaccuracies experienced when utilizing the former modality.
14#
發(fā)表于 2025-3-23 22:33:39 | 只看該作者
The Whole Gestalt (i.e., Conclusion),antly higher than those in the REAL condition. Furthermore, task performance was significantly lower in the VR condition, suggesting that increased eye fatigue may increase workload and lead to decreased performance. In terms of physiological response results, the heart rate increased significantly
15#
發(fā)表于 2025-3-24 04:56:39 | 只看該作者
Catherine S. W. Albin,Sahar F. Zafarvide better stability and grip comfort. In static scene, handles with a better distribution and smaller dimensions such as O-shaped and I-shaped handles provide less pressure and fatigue and thus better grip comfort.
16#
發(fā)表于 2025-3-24 09:11:29 | 只看該作者
On the Idea of Medical Imperialism,ble to induce significantly different emotional responses in VR. In addition, significantly different emotional responses are evident in both, the subjective and psychophysiological parameters regarding the 360° VR-videos. Overall, prior VR experience did not show a significant effect.
17#
發(fā)表于 2025-3-24 14:33:35 | 只看該作者
18#
發(fā)表于 2025-3-24 15:12:07 | 只看該作者
Congenital Problems in the Adolescent Spine,ory capacity and communication load in that it can quickly determine whether the query multi-view video is the same as the original multi-view video, and use depth information with a small data capacity as feature information.
19#
發(fā)表于 2025-3-24 22:22:11 | 只看該作者
Conference proceedings 2023 Safety; HCI in Automated Vehicles and Intelligent Transportation; Sustainable GreenSmart Cities and Smart Industry; eXtended Reality Interactions; Gaming and Gamification Experiences; Interacting with Artificial Intelligence; Security, Privacy, Trust and Ethics; Learning Technologies and Learning E
20#
發(fā)表于 2025-3-25 00:02:57 | 只看該作者
0302-9743 ctions; Gaming and Gamification Experiences; Interacting with Artificial Intelligence; Security, Privacy, Trust and Ethics; Learning Technologies and Learning E978-3-031-48049-2978-3-031-48050-8Series ISSN 0302-9743 Series E-ISSN 1611-3349
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