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Titlebook: HCI International 2020 - Posters; 22nd International C Constantine Stephanidis,Margherita Antona Conference proceedings 2020 Springer Natur

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樓主: VERSE
41#
發(fā)表于 2025-3-28 17:11:20 | 只看該作者
42#
發(fā)表于 2025-3-28 21:57:21 | 只看該作者
An In-store Recommender System Leveraging the Microsoft HoloLensg. To this end, we introduce a novel in-store recommender system leveraging head-mounted mixed reality displays. The system enhances the shopping experience by introducing immersion and addressing the customer’s desire to be treated on a personal level.
43#
發(fā)表于 2025-3-28 23:31:15 | 只看該作者
44#
發(fā)表于 2025-3-29 06:37:03 | 只看該作者
Catherine Ashcraft,Joanne McGrath Cohoonarrative and multi-view narrative are almost equally affected while linear narrative is less affected. In addition, when time expansion coefficient is greater than 1 (that is, α?>?1), immersion in all five narrative types we refer to is improved.
45#
發(fā)表于 2025-3-29 10:49:28 | 只看該作者
https://doi.org/10.1007/978-1-349-25770-6model to the triangular mesh. Finally, we apply a variational remeshing method to this triangular mesh. The variational remeshing method is a method minimizing the energy function resulting in good solution by global relaxation until convergence. An experiment result demonstrates that our method is effective.
46#
發(fā)表于 2025-3-29 15:28:21 | 只看該作者
47#
發(fā)表于 2025-3-29 16:40:26 | 只看該作者
How to Improve the Immersiveness in VR by Changing the Time Expansion Coefficientarrative and multi-view narrative are almost equally affected while linear narrative is less affected. In addition, when time expansion coefficient is greater than 1 (that is, α?>?1), immersion in all five narrative types we refer to is improved.
48#
發(fā)表于 2025-3-29 20:07:06 | 只看該作者
49#
發(fā)表于 2025-3-30 01:36:09 | 只看該作者
50#
發(fā)表于 2025-3-30 04:22:41 | 只看該作者
https://doi.org/10.1007/978-3-030-50729-9artificial intelligence; computer systems; computer vision; education; Human-Computer Interaction (HCI);
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