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Titlebook: Gesture and Sign Languages in Human-Computer Interaction; International Gestur Ipke Wachsmuth,Timo Sowa Conference proceedings 2002 Springe

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樓主: 烹飪
31#
發(fā)表于 2025-3-26 21:38:04 | 只看該作者
Geotechnical Reliability Analysissture dialogue interface module. A model-based approach is suggested for the gesture recognition. Gesture models are built from models of the trajectories selected finger tips traverse through physical 3D space of the human gesturer when he performs the different gestures of interest. Gesture captur
32#
發(fā)表于 2025-3-27 04:52:42 | 只看該作者
33#
發(fā)表于 2025-3-27 08:32:00 | 只看該作者
34#
發(fā)表于 2025-3-27 13:17:51 | 只看該作者
,Standsicherheit von B?schungen,tinuous CSL recognition is divided into the subproblems of isolated CSL recognition. The simple recurrent network (SRN) and the hidden Markov models(HMM) are combined in this approach. The improved SRN is introduced for segmentation of continuous CSL. Outputs of SRN are regarded as the states of HMM
35#
發(fā)表于 2025-3-27 13:46:16 | 只看該作者
36#
發(fā)表于 2025-3-27 18:58:40 | 只看該作者
37#
發(fā)表于 2025-3-27 23:22:40 | 只看該作者
Geotechnische Untersuchungen im Feld,tion. Up until now, most descriptions of sign movement have been produced in the context of theoretical phonology. While such descriptions are useful, they have the potential to mask subtle distinctions in articulation across signers or across sign languages. This paper seeks to describe the advanta
38#
發(fā)表于 2025-3-28 04:32:43 | 只看該作者
https://doi.org/10.1007/978-3-663-10147-5ficial movement simulation with application to motor control, robotics and computer animation, are categorized along at least three axis: Direct vs. Inverse models, Dynamics vs. Kinematics models, Global vs. Local models. We focus on sensory-motor models which have a biologically relevant control sc
39#
發(fā)表于 2025-3-28 08:55:08 | 只看該作者
40#
發(fā)表于 2025-3-28 11:34:15 | 只看該作者
,Baubegleitende Messungen, überwachungen,nslation from spoken languages, but other applications include dictionaries and language learning. I will discuss the architecture of typical sign synthesis applications and mention some of the applications and prototypes currently available. I will focus on SignSynth, a CGI-based articulatory sign
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