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Titlebook: Gaming the Dynamics of Online Harassment; Kevin Veale Book 2020 The Editor(s) (if applicable) and The Author(s), under exclusive license t

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發(fā)表于 2025-3-21 18:39:00 | 只看該作者 |倒序?yàn)g覽 |閱讀模式
書目名稱Gaming the Dynamics of Online Harassment
編輯Kevin Veale
視頻videohttp://file.papertrans.cn/381/380597/380597.mp4
概述Argues that online communities focused on harassment and abuse function as Alternate Reality Games (ARGs) where the collective goal is to ruin the lives of those they target.Seeks to engage with topic
圖書封面Titlebook: Gaming the Dynamics of Online Harassment;  Kevin Veale Book 2020 The Editor(s) (if applicable) and The Author(s), under exclusive license t
描述.This book argues that online harassment communities function as Alternate Reality Games (ARGs) where the collective goal is to ruin peoples’ lives.? Framing these communities like ARGs highlights ways to limit their impact in the future, partly through offering people better ways to control their own safety online..The comparison also underlines the complicity of social networks in online harassment, since the communities use their designs as tools.? Social networks know this, and need to work on minimizing the problem, or acknowledge that they are profiting through promoting abuse.?.
出版日期Book 2020
關(guān)鍵詞Online harassment; Social media; ARGs; Alternate reality games; Hatemobs; Networked abuse; Gamergate; Terro
版次1
doihttps://doi.org/10.1007/978-3-030-60410-3
isbn_softcover978-3-030-60412-7
isbn_ebook978-3-030-60410-3
copyrightThe Editor(s) (if applicable) and The Author(s), under exclusive license to Springer Nature Switzerl
The information of publication is updating

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發(fā)表于 2025-3-21 20:25:17 | 只看該作者
Networked Publics of Abuse,plores boyd’s idea and its critical context in detail, and explains its relevance to studies of understanding online harassment. Not only are networked publics a foundational concept for understanding online communication, but they can help illuminate how the fundamental designs of online spaces are
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發(fā)表于 2025-3-22 02:37:58 | 只看該作者
地板
發(fā)表于 2025-3-22 05:35:33 | 只看該作者
Gaming the Rules,o manipulate them as part of ‘playing the game.’ These dynamics highlight the extent to which purely technological solutions are doomed to failure because they will simply represent new systems to ‘game’ or miss social dimensions to the problem. An example is the ‘Google bomb,’ where a harassment ca
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發(fā)表于 2025-3-22 09:44:36 | 只看該作者
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發(fā)表于 2025-3-22 15:51:09 | 只看該作者
Reshaping the Landscape, reality games. The key is to provide people with as much flexible control over their own engagement with a space as is possible, since harassment campaigns depend on removing agency or finding places where the design of the networked public removes it for them. This chapter argues that alternatives
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發(fā)表于 2025-3-23 01:42:41 | 只看該作者
,Kleine Sün den (Pornographia cerebralis),rlap in their structure and community dynamics. This includes how they set their goals, their relationship with external challenges, how people are introduced to the community, and their approach to problem-solving. Approaching harassment communities as malevolent ARGs helps explain a number of distinctive dynamics visible in online harassment.
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發(fā)表于 2025-3-23 07:27:49 | 只看該作者
https://doi.org/10.1007/978-3-658-17882-6ve, or become weaponised for harassment themselves. This chapter discusses the possibility that social media platforms have a profit motive for being unmotivated to fix abuse being delivered through their platforms, and also unpacks the ways that they currently directly profit from abuse.
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