找回密碼
 To register

QQ登錄

只需一步,快速開始

掃一掃,訪問微社區(qū)

打印 上一主題 下一主題

Titlebook: Games for Health 2014; Proceedings of the 4 Ben Schouten,Stephen Fedtke,Alex Gekker Conference proceedings 2014 Springer Fachmedien Wiesbad

[復(fù)制鏈接]
樓主: endocarditis
51#
發(fā)表于 2025-3-30 11:16:19 | 只看該作者
52#
發(fā)表于 2025-3-30 14:02:52 | 只看該作者
RF DAC’s: output impedance and distortionch/University of Zurich) to complete a second task, while maintaining the game’s key features. Both rehabilitation games turn therapy into a stimulating, self-motivated, fun experience, supporting both patients and therapists. This explorative approach might be used as guideline for future rehabilitation game developments.
53#
發(fā)表于 2025-3-30 18:41:27 | 只看該作者
54#
發(fā)表于 2025-3-30 23:12:21 | 只看該作者
Circuit Simulators: Linear Case,ions and controlled motivation half-way through the interventions was found to positively influence long-term depressive symptoms. Results indicate that depression prevention programs including video games can beneficially influence motivation. Further research is needed to delineate the effects of video game prevention programs on motivation.
55#
發(fā)表于 2025-3-31 04:17:21 | 只看該作者
56#
發(fā)表于 2025-3-31 07:52:19 | 只看該作者
Tunnel Tail: A New Approach to Prevention,s (small sample, lack of control group), the survey suggests that a larger study is warranted. Tunnel Tail provides an early glimpse of the potential for using sophisticated game apps to enhance learning of resistance skills and effect behavior change.
57#
發(fā)表于 2025-3-31 10:25:05 | 只看該作者
The Effect of Social Sharing Games and Game Performance on Motivation to Play Brain Games,rformance on intrinsic motivation. Contrast analysis and pairwise comparisons reveal that the shared and performance-based feedback is most motivating. We discuss the implications for brain games specifically and interventions more broadly.
58#
發(fā)表于 2025-3-31 16:32:00 | 只看該作者
59#
發(fā)表于 2025-3-31 19:47:15 | 只看該作者
60#
發(fā)表于 2025-4-1 01:36:34 | 只看該作者
Player-centred Design Model for psychophysiological adaptive Exergame Fitness Training for Childrenhysiological and psychological state of the exercising player. The proposed explorative design model for psychophysiological adaptable exergame fitness training for children is implemented in two interactive exergame concepts.
 關(guān)于派博傳思  派博傳思旗下網(wǎng)站  友情鏈接
派博傳思介紹 公司地理位置 論文服務(wù)流程 影響因子官網(wǎng) 吾愛論文網(wǎng) 大講堂 北京大學(xué) Oxford Uni. Harvard Uni.
發(fā)展歷史沿革 期刊點評 投稿經(jīng)驗總結(jié) SCIENCEGARD IMPACTFACTOR 派博系數(shù) 清華大學(xué) Yale Uni. Stanford Uni.
QQ|Archiver|手機(jī)版|小黑屋| 派博傳思國際 ( 京公網(wǎng)安備110108008328) GMT+8, 2025-10-9 23:14
Copyright © 2001-2015 派博傳思   京公網(wǎng)安備110108008328 版權(quán)所有 All rights reserved
快速回復(fù) 返回頂部 返回列表
连云港市| 屯留县| 鲁甸县| 湖口县| 扶绥县| 宜昌市| 田阳县| 崇左市| 文安县| 紫金县| 玛曲县| 武汉市| 石首市| 武穴市| 兴义市| 宾川县| 遵义县| 榕江县| 平塘县| 大关县| 禄丰县| 保康县| 佳木斯市| 囊谦县| 楚雄市| 桂平市| 虎林市| 巴林右旗| 额敏县| 巩义市| 丰镇市| 嵩明县| 鸡东县| 万州区| 信阳市| 车险| 微山县| 行唐县| 大关县| 阿合奇县| 塔河县|