找回密碼
 To register

QQ登錄

只需一步,快速開(kāi)始

掃一掃,訪(fǎng)問(wèn)微社區(qū)

打印 上一主題 下一主題

Titlebook: Games and Learning Alliance; Second International Alessandro De Gloria Conference proceedings 2014 Springer International Publishing Switze

[復(fù)制鏈接]
樓主: 欺騙某人
21#
發(fā)表于 2025-3-25 06:18:30 | 只看該作者
22#
發(fā)表于 2025-3-25 07:51:41 | 只看該作者
Generating Computational Models for Serious Gaminglly generated. The approach is based on the fact that many games focus on optimisation problems that are covered by a general class of linear programming models. The paper thus sketches the principles of a creativity tool that removes barriers for harvesting the creative potential of teachers and students.
23#
發(fā)表于 2025-3-25 12:39:31 | 只看該作者
A Survey of Haptics in Serious Gaming gadgets in gaming. Haptic modeling methods, in particular, available SDKs or libraries either for commercial or academic usage, are summarized. We also analyze the existing research difficulties and technology bottleneck with haptics and foresee the future research directions.
24#
發(fā)表于 2025-3-25 19:09:31 | 只看該作者
Lecture Notes in Computer Science: Beyond simulators, Using F1 Games to Predict Driver Performance, The indicative change of interest is from cognitive to motor via more skilled autonomous driving style –a skill synonymous with expert driving and ultimately winning races. Our data show clear patterns of how this skill develops.
25#
發(fā)表于 2025-3-25 21:26:57 | 只看該作者
26#
發(fā)表于 2025-3-26 00:08:16 | 只看該作者
27#
發(fā)表于 2025-3-26 06:43:15 | 只看該作者
Energy-Efficient and Safe Driving Using a Situation-Aware Gamification Approach in Logisticsnced in the TEGA game. A first user study indicated the general usefulness of this approach and revealed also several shortcomings. These results imply that this synergy of various technologies provides a promising opportunity for further investigation and development.
28#
發(fā)表于 2025-3-26 10:54:55 | 只看該作者
Flooded: A Location-Based Game for Promoting Citizens’ Preparedness to Flooding Situationsns’ sensitizations. Results of the evaluations show that the game was successful in promoting flood awareness, especially in terms of increasing the player’s knowledge of the local territory, but that a proper briefing and debriefing session is required to facilitate learning, retention and reflection.
29#
發(fā)表于 2025-3-26 13:20:53 | 只看該作者
30#
發(fā)表于 2025-3-26 18:40:37 | 只看該作者
 關(guān)于派博傳思  派博傳思旗下網(wǎng)站  友情鏈接
派博傳思介紹 公司地理位置 論文服務(wù)流程 影響因子官網(wǎng) 吾愛(ài)論文網(wǎng) 大講堂 北京大學(xué) Oxford Uni. Harvard Uni.
發(fā)展歷史沿革 期刊點(diǎn)評(píng) 投稿經(jīng)驗(yàn)總結(jié) SCIENCEGARD IMPACTFACTOR 派博系數(shù) 清華大學(xué) Yale Uni. Stanford Uni.
QQ|Archiver|手機(jī)版|小黑屋| 派博傳思國(guó)際 ( 京公網(wǎng)安備110108008328) GMT+8, 2025-10-11 23:43
Copyright © 2001-2015 派博傳思   京公網(wǎng)安備110108008328 版權(quán)所有 All rights reserved
快速回復(fù) 返回頂部 返回列表
林周县| 明溪县| 合水县| 昌宁县| 庄河市| 宁城县| 翁牛特旗| 德兴市| 唐海县| 平顶山市| 绥芬河市| 新竹市| 南华县| 军事| 新沂市| 江陵县| 信丰县| 青海省| 吉首市| 和田县| 斗六市| 嘉峪关市| 六盘水市| 会理县| 抚州市| 柳河县| 盐池县| 清镇市| 桓台县| 乌鲁木齐县| 济阳县| 横峰县| 屏边| 石台县| 温宿县| 图们市| 比如县| 勃利县| 广汉市| 江城| 区。|