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Titlebook: GameMaker: Studio 100 Programming Challenges; Ben Tyers Book 2017 Ben Tyers 2017 GameMaker.Game Maker.studio.GML.Game Maker Language.game

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發(fā)表于 2025-3-21 16:18:03 | 只看該作者 |倒序瀏覽 |閱讀模式
書目名稱GameMaker: Studio 100 Programming Challenges
編輯Ben Tyers
視頻videohttp://file.papertrans.cn/381/380532/380532.mp4
概述Tests your GameMaker skills with a series of graded challenges.A one of a kind GameMaker book that raises the bar on your coding ability.Helps make you a complete game developer using GameMaker: Studi
圖書封面Titlebook: GameMaker: Studio 100 Programming Challenges;  Ben Tyers Book 2017 Ben Tyers 2017 GameMaker.Game Maker.studio.GML.Game Maker Language.game
描述Push your GameMaker programming skills to the edge with 100 programming challenges using the popular GameMaker: Studio and GML. Each challenge includes an outline of the challenge, a scoring and time guide, useful GML code, and a working example provided in GMZ format. For more advanced programmers, each challenge comes with an additional task to complete..Think you‘re a good GameMaker game application developer or programmer? Think again with this awesome book!.What You‘ll Learn.Upgrade your skills with each specific game application coding challenge.Create many different game events, action or scenarios.Code for many different kinds of game applications or themes from space to adventure to sports to fantasy.Who This Book Is For.GameMaker and GameMaker: Studio users and coders. ?.
出版日期Book 2017
關(guān)鍵詞GameMaker; Game Maker; studio; GML; Game Maker Language; game dev; game programming; software; code; source
版次1
doihttps://doi.org/10.1007/978-1-4842-2644-5
isbn_softcover978-1-4842-2643-8
isbn_ebook978-1-4842-2644-5
copyrightBen Tyers 2017
The information of publication is updating

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coding challenge.Create many different game events, action or scenarios.Code for many different kinds of game applications or themes from space to adventure to sports to fantasy.Who This Book Is For.GameMaker and GameMaker: Studio users and coders. ?.978-1-4842-2643-8978-1-4842-2644-5
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Tradition and Originality in the To accept 5 fieldnames / legends and numerical inputs (a value between 1 and 100), for each input.
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https://doi.org/10.1007/b101439Create an object with a sprite set. Allow instances of this object to be dragged using the left mouse button.
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David Buege,Dan Hoffman,Juhani PallasmaaCreate a system that fades a room to solid black, goes to a new room, and then fades from black to fully transparent.
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