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Titlebook: Game Theory as a Theory of Conflict Resolution; Anatol Rapoport Book 1974 D. Reidel Publishing Company, Dordrecht, Holland 1974 bargaining

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發(fā)表于 2025-3-21 19:20:32 | 只看該作者 |倒序?yàn)g覽 |閱讀模式
書目名稱Game Theory as a Theory of Conflict Resolution
編輯Anatol Rapoport
視頻videohttp://file.papertrans.cn/381/380496/380496.mp4
叢書名稱Theory and Decision Library
圖書封面Titlebook: Game Theory as a Theory of Conflict Resolution;  Anatol Rapoport Book 1974 D. Reidel Publishing Company, Dordrecht, Holland 1974 bargaining
描述Game theory could be formally defined as a theory of rational decision in conflict situations. Models of such situations, as they are conceived in game theory, involve (1) a set of decision makers, called players; (2) a set of strategies available to each player; (3) a set of outcomes, each of which is a result of particular choices of strategies made by the players on a given play of the game; and (4) a set of payoffs accorded to each player in each of the possible outcomes. It is assumed that each player is ‘individually rational‘, in the sense that his preference ordering of the outcomes is determined by the order of magnitudes of his (and only his) associated payoffs. Further, a player is rational in the sense that he assumes that every other player is rational in the above sense. The rational player utilizes knowledge of the other players‘ payoffs in guiding his choice of strategy, because it gives him information about how the other players‘ choices are guided. Since, in general, the orders of magnitude of the payoffs that accrue to the several players in the several outcomes do not coincide, a game of strategy is a model of a situation involving conflicts of interests.
出版日期Book 1974
關(guān)鍵詞bargaining; cooperative games; game theory
版次1
doihttps://doi.org/10.1007/978-94-010-2161-6
isbn_softcover978-90-277-0489-4
isbn_ebook978-94-010-2161-6
copyrightD. Reidel Publishing Company, Dordrecht, Holland 1974
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沙發(fā)
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板凳
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Tineke Dirks,Annelies Diesfeldt theories an important phase in the development of each has been that of experimental testing. The purpose of this paper is to report fully one of these experimental testing programmes and to outline the factors that must be considered in planning programmes of this sort.
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Book 1974e theory, involve (1) a set of decision makers, called players; (2) a set of strategies available to each player; (3) a set of outcomes, each of which is a result of particular choices of strategies made by the players on a given play of the game; and (4) a set of payoffs accorded to each player in
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發(fā)表于 2025-3-22 15:09:06 | 只看該作者
Als er noch in der Chaise fuhr...s rather than uni-dimensional quantities (such as ‘utility’); and (iii) a view of interaction processes and context as a system (Buckley, 1967) and, in particular, the thesis that evaluation, decision, and interaction processes cannot be understood apart from the social context in which they occur (Burns, 1973).
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A Shapley Value for Cooperative Games with Quarrellinging a quarreller’s extended Shapley value from his extended Shapley value when he is removed from the set of quarrellers, we determine the value to him of cooperation with the other quarrellers. Similarly, we can find the value to any player of cooperation among the quarrellers (if it were possible).
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