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Titlebook: Game Equilibrium Models III; Strategic Bargaining Reinhard Selten Book 1991 Springer-Verlag Berlin Heidelberg 1991 Evolution.Spieltheorie.W

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21#
發(fā)表于 2025-3-25 04:33:13 | 只看該作者
Prominence, Competition, Learning, and the Generation of Offers in Computer-Aided Experimental Spatision environment. This paper analyzes data from a computer-aided laboratory study of decision making in spatially represented, majority rule games to identify influences of prominent features of the problem environment on the processes and outcomes of decision, and the way in which these influences change through competition and learning.*
22#
發(fā)表于 2025-3-25 09:29:18 | 只看該作者
,Introduction to Volume III: “Strategic Bargaining”,g. The inspiration came from papers by Binmore (1985), Rubinstein (1982) and Selten (1981) which were carefully studied and critically discussed at the time the research project started. All the papers collected in this volume, except the one by ., deal with bargaining under conditions of complete i
23#
發(fā)表于 2025-3-25 14:36:27 | 只看該作者
24#
發(fā)表于 2025-3-25 18:39:03 | 只看該作者
25#
發(fā)表于 2025-3-25 21:40:54 | 只看該作者
Three Approaches to Bargaining in NTU Games, a bargaining theory model. Despite the differences in the approach of these three models and the resulting differences in the nature of their solutions, all three models make similar predictions of bargaining outcomes.
26#
發(fā)表于 2025-3-26 02:46:18 | 只看該作者
A Noncooperative Model of Bargaining in Simple Spatial Games,perative game-th oretic approach to analyze bargaining in a class of games . sidepayments in which a point from a Euclidean set of decision alternatives is to be selected in accordance with a simple collective decision rule (Laing, Nakabayashi, and Slotznick, 1983), such as any weighted or unweighte
27#
發(fā)表于 2025-3-26 04:25:17 | 只看該作者
28#
發(fā)表于 2025-3-26 09:42:12 | 只看該作者
Prominence, Competition, Learning, and the Generation of Offers in Computer-Aided Experimental Spatision environment. This paper analyzes data from a computer-aided laboratory study of decision making in spatially represented, majority rule games to identify influences of prominent features of the problem environment on the processes and outcomes of decision, and the way in which these influences
29#
發(fā)表于 2025-3-26 14:19:02 | 只看該作者
,Original or Fake — A Bargaining Game with Incomplete Information,t. The object can be either of high value or of low value. Whereas the seller knows the real value, the buyer is not completely informed in that respect. With probability w he expects that the object is of low value and with the probability 1-w that it is of high value. The parameter w is common kno
30#
發(fā)表于 2025-3-26 18:25:56 | 只看該作者
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