找回密碼
 To register

QQ登錄

只需一步,快速開(kāi)始

掃一掃,訪(fǎng)問(wèn)微社區(qū)

打印 上一主題 下一主題

Titlebook: Game Development Tool Essentials; Alessandro Ardolino,Remi Arnaud,Robert Walter Book 2014 The Author(s) 2014

[復(fù)制鏈接]
查看: 17885|回復(fù): 46
樓主
發(fā)表于 2025-3-21 19:23:38 | 只看該作者 |倒序?yàn)g覽 |閱讀模式
書(shū)目名稱(chēng)Game Development Tool Essentials
編輯Alessandro Ardolino,Remi Arnaud,Robert Walter
視頻videohttp://file.papertrans.cn/381/380448/380448.mp4
概述Game Development Tool Essentials offers tips and tricks from industry professionals for strengthening and streamlining that all-important game tools pipeline.
圖書(shū)封面Titlebook: Game Development Tool Essentials;  Alessandro Ardolino,Remi Arnaud,Robert Walter Book 2014 The Author(s) 2014
描述.Game Development Tool Essentials.?provides must-have tips and tricks from industry professionals for strengthening and streamlining your game tools pipeline. Everyone knows the game tools pipeline is important, but in the current environment of shrinking budgets and increased time pressure, developers often have to settle for inefficient, ad hoc, messy pipelines.?.This unique book will break you out of that cycle. The practical, expert insights contained within will enable you to work faster and more efficiently, so you can spend more time making cool things.?.Game Development Tool Essentials.?pools the knowledge and experience of working developers over four critical aspects of the game tools pipeline: asset and data management, geometry and models, Web tools, and programming. Within those sections, you will learn cutting-edge techniques on essential subjects such as COLLADA rendering, exporting and workflow; asset management and compiler architecture; and moving tools to the cloud. If you’re a game developer, you need?.Game Development Tool Essentials... .Covers readily available tools and tools developers can build themselves.. .Presents 96 code samples, 81 illustrations, and e
出版日期Book 2014
版次1
doihttps://doi.org/10.1007/978-1-4302-6701-0
isbn_softcover978-1-4302-6700-3
isbn_ebook978-1-4302-6701-0
copyrightThe Author(s) 2014
The information of publication is updating

書(shū)目名稱(chēng)Game Development Tool Essentials影響因子(影響力)




書(shū)目名稱(chēng)Game Development Tool Essentials影響因子(影響力)學(xué)科排名




書(shū)目名稱(chēng)Game Development Tool Essentials網(wǎng)絡(luò)公開(kāi)度




書(shū)目名稱(chēng)Game Development Tool Essentials網(wǎng)絡(luò)公開(kāi)度學(xué)科排名




書(shū)目名稱(chēng)Game Development Tool Essentials被引頻次




書(shū)目名稱(chēng)Game Development Tool Essentials被引頻次學(xué)科排名




書(shū)目名稱(chēng)Game Development Tool Essentials年度引用




書(shū)目名稱(chēng)Game Development Tool Essentials年度引用學(xué)科排名




書(shū)目名稱(chēng)Game Development Tool Essentials讀者反饋




書(shū)目名稱(chēng)Game Development Tool Essentials讀者反饋學(xué)科排名




單選投票, 共有 1 人參與投票
 

0票 0.00%

Perfect with Aesthetics

 

0票 0.00%

Better Implies Difficulty

 

1票 100.00%

Good and Satisfactory

 

0票 0.00%

Adverse Performance

 

0票 0.00%

Disdainful Garbage

您所在的用戶(hù)組沒(méi)有投票權(quán)限
沙發(fā)
發(fā)表于 2025-3-21 22:03:15 | 只看該作者
me tools pipeline..Game Development Tool Essentials.?provides must-have tips and tricks from industry professionals for strengthening and streamlining your game tools pipeline. Everyone knows the game tools pipeline is important, but in the current environment of shrinking budgets and increased time
板凳
發(fā)表于 2025-3-22 03:51:54 | 只看該作者
地板
發(fā)表于 2025-3-22 08:34:40 | 只看該作者
https://doi.org/10.1007/978-3-030-94008-9ent creation pipeline: incompatible formats, obsolescence of older material, platform limitations, and so on. Fortunately, there’s something we can do to ease the pain: create tools that adhere to open standards, such as COLLADA, a royalty-free, open standard schema for exchanging 3D assets.
5#
發(fā)表于 2025-3-22 11:08:44 | 只看該作者
6#
發(fā)表于 2025-3-22 14:04:11 | 只看該作者
https://doi.org/10.1007/978-3-030-94008-9ent creation pipeline: incompatible formats, obsolescence of older material, platform limitations, and so on. Fortunately, there’s something we can do to ease the pain: create tools that adhere to open standards, such as COLLADA, a royalty-free, open standard schema for exchanging 3D assets.
7#
發(fā)表于 2025-3-22 17:58:22 | 只看該作者
Alessandro Ardolino,Remi Arnaud,Robert WalterGame Development Tool Essentials offers tips and tricks from industry professionals for strengthening and streamlining that all-important game tools pipeline.
8#
發(fā)表于 2025-3-23 01:00:34 | 只看該作者
9#
發(fā)表于 2025-3-23 03:00:16 | 只看該作者
Building Procedural Geometry Using MAXScript (Voronoi Polygons).
10#
發(fā)表于 2025-3-23 08:44:17 | 只看該作者
A Uniform Geometry Workflow for Cutscenes and Animated Feature Films.
 關(guān)于派博傳思  派博傳思旗下網(wǎng)站  友情鏈接
派博傳思介紹 公司地理位置 論文服務(wù)流程 影響因子官網(wǎng) 吾愛(ài)論文網(wǎng) 大講堂 北京大學(xué) Oxford Uni. Harvard Uni.
發(fā)展歷史沿革 期刊點(diǎn)評(píng) 投稿經(jīng)驗(yàn)總結(jié) SCIENCEGARD IMPACTFACTOR 派博系數(shù) 清華大學(xué) Yale Uni. Stanford Uni.
QQ|Archiver|手機(jī)版|小黑屋| 派博傳思國(guó)際 ( 京公網(wǎng)安備110108008328) GMT+8, 2025-10-9 01:07
Copyright © 2001-2015 派博傳思   京公網(wǎng)安備110108008328 版權(quán)所有 All rights reserved
快速回復(fù) 返回頂部 返回列表
东至县| 新昌县| 会宁县| 通山县| 大丰市| 麻阳| 孟村| 洛浦县| 阳谷县| 扶绥县| 吉隆县| 广平县| 清镇市| 邵武市| 南江县| 伊宁市| 泊头市| 二手房| 西乌珠穆沁旗| 农安县| 北辰区| 阜新| 南丹县| 蒙山县| 莱西市| 达拉特旗| 迁西县| 安福县| 阿城市| 家居| 桦甸市| 清丰县| 定州市| 漳州市| 二手房| 乌兰浩特市| 台中市| 诸城市| 古丈县| 晋宁县| 津南区|