書目名稱 | Game Design for Free-to-Play Live Service |
編輯 | Stanislav Stankovi? |
視頻video | http://file.papertrans.cn/381/380447/380447.mp4 |
概述 | Based on the author‘s first-hand experience in designing and operating free-to-play mobile games.Enables readers to think as a game designer and how to approach key problems in a systematic and constr |
叢書名稱 | Synthesis Lectures on Image, Video, and Multimedia Processing |
圖書封面 |  |
描述 | . "Game Design for Free to Play Live Service" is the ultimate guide to designing successful free-to-play mobile games. Based on a decade of experience at companies like Rovio, EA, and Supercell, the author provides practical advice on gameplay mechanics, monetization strategies, and player engagement. With case studies and expert insights, this book is essential reading for any game developer looking to create a hit mobile game.. |
出版日期 | Book 2024 |
關(guān)鍵詞 | Design Rules for Free-to-Play Games; Mobile games; Designing service games; Free-to-Play Game Design; Ga |
版次 | 1 |
doi | https://doi.org/10.1007/978-3-031-56156-6 |
isbn_softcover | 978-3-031-56158-0 |
isbn_ebook | 978-3-031-56156-6Series ISSN 1559-8136 Series E-ISSN 1559-8144 |
issn_series | 1559-8136 |
copyright | The Editor(s) (if applicable) and The Author(s), under exclusive license to Springer Nature Switzerl |