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Titlebook: Framing Uncertainty; Computer Game Episte Markus Rautzenberg Book 2020 The Editor(s) (if applicable) and The Author(s) 2020 Computer.Episte

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書目名稱Framing Uncertainty
副標(biāo)題Computer Game Episte
編輯Markus Rautzenberg
視頻videohttp://file.papertrans.cn/348/347634/347634.mp4
概述Presents a compilation of articles on the subject of game studies written over the last ten years.Reflects a decade of research in European computer game studies from a theoretical perspective that co
叢書名稱Performance Philosophy
圖書封面Titlebook: Framing Uncertainty; Computer Game Episte Markus Rautzenberg Book 2020 The Editor(s) (if applicable) and The Author(s) 2020 Computer.Episte
描述.This book presents a compilation of articles on the subject of game studies written over the last ten years. These texts reflect a decade of research in European computer game studies from a theoretical perspective that combines philosophy, cultural studies, visual studies, and media studies in a way that is unique to a specific type of media theory developed in Germany over the last thirty years. This theory differs quite significantly from media studies as usually conceived in Anglo-American academia, providing new perspectives that are rooted in continental philosophical traditions ranging from phenomenology to post-structuralism and newer forms of “presence studies” in aesthetic theory...The book provides (1) an introduction to a continental approach to game philosophy; (2) an aesthetic theory of computer games rooted in concepts of performativity and epistemology; and (3) an introduction to an interdisciplinary approach to game studies that is based on philosophical perspectives on the subject matter..
出版日期Book 2020
關(guān)鍵詞Computer; Epistemology; Essay; India; Nation; Philosophy
版次1
doihttps://doi.org/10.1057/978-1-137-59521-8
isbn_ebook978-1-137-59521-8Series ISSN 2947-5589 Series E-ISSN 2057-7176
issn_series 2947-5589
copyrightThe Editor(s) (if applicable) and The Author(s) 2020
The information of publication is updating

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